I've been working on a standard DarkGlare from last expansion, what was preventing the deck to work was a card like Solarium, and here have BackFire which i think is better in this deck. Molten Giants are replaced by Sea Giants and believe me its not much harder to get them down, Demonic Studies and Kanrethad is core for crazy highrolls.
ive removed both Flame Imps to gurantee both DrakGlares through Sense Demons cuz when you have both the deck works like butter and Backefire is 1 mana draw 3( better Solarium).
we dont have SpellStones so i added 2 Sacrificial Pact, 2 Potion Vendors and 1 Sunfury to stay alive and has Synergy with the deck. when you get your Giants down you dont need DarkGlares so we eat it with Pact to stay alive or maybe 1/1 imps generated by Sense Demons, somtimes imps are crucial to get Sea Giants down.
we dont have disruption in this deck but hey we are not afraid of Mass Hysteria, Brawl and Preist's 4 mana spell are the only hard counters.
a note for wild players: Armor Vendor and Hysteria are good counters against DarkGlare.
what do you think guys? how can i improve this list, is this a real deck? if it is not why? any suggestions or idea is much appreciated
### Custom Warlock2 # Class: Warlock # Format: Standard # Year of the Phoenix # # 2x (0) Raise Dead # 2x (0) Sacrificial Pact # 2x (1) Animated Broomstick # 2x (1) Demonic Studies # 2x (1) Elven Archer # 2x (1) Mortal Coil # 2x (1) Pen Flinger # 2x (1) Potion Vendor # 2x (1) Tour Guide # 2x (2) Darkglare # 1x (2) Kanrethad Ebonlocke # 1x (2) Sunfury Protector # 2x (3) Backfire # 2x (3) Sense Demons # 2x (8) Flesh Giant # 2x (10) Sea Giant # AAECAcn1AgL7Bta5Aw6jAdMBhQPcBsQI2JgDy7kDlc0Dm80Dn80D184DwdED7NEDk+QDAA== # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I've been working on a standard DarkGlare from last expansion, what was preventing the deck to work was a card like Solarium, and here have BackFire which i think is better in this deck. Molten Giants are replaced by Sea Giants and believe me its not much harder to get them down, Demonic Studies and Kanrethad is core for crazy highrolls.
ive removed both Flame Imps to gurantee both DrakGlares through Sense Demons cuz when you have both the deck works like butter and Backefire is 1 mana draw 3( better Solarium).
we dont have SpellStones so i added 2 Sacrificial Pact, 2 Potion Vendors and 1 Sunfury to stay alive and has Synergy with the deck. when you get your Giants down you dont need DarkGlares so we eat it with Pact to stay alive or maybe 1/1 imps generated by Sense Demons, somtimes imps are crucial to get Sea Giants down.
we dont have disruption in this deck but hey we are not afraid of Mass Hysteria, Brawl and Preist's 4 mana spell are the only hard counters.
a note for wild players: Armor Vendor and Hysteria are good counters against DarkGlare.
what do you think guys? how can i improve this list, is this a real deck? if it is not why? any suggestions or idea is much appreciated
### Custom Warlock2
# Class: Warlock
# Format: Standard
# Year of the Phoenix
#
# 2x (0) Raise Dead
# 2x (0) Sacrificial Pact
# 2x (1) Animated Broomstick
# 2x (1) Demonic Studies
# 2x (1) Elven Archer
# 2x (1) Mortal Coil
# 2x (1) Pen Flinger
# 2x (1) Potion Vendor
# 2x (1) Tour Guide
# 2x (2) Darkglare
# 1x (2) Kanrethad Ebonlocke
# 1x (2) Sunfury Protector
# 2x (3) Backfire
# 2x (3) Sense Demons
# 2x (8) Flesh Giant
# 2x (10) Sea Giant
#
AAECAcn1AgL7Bta5Aw6jAdMBhQPcBsQI2JgDy7kDlc0Dm80Dn80D184DwdED7NEDk+QDAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
Why is this deck around?
its the best wild deck