It's extremely strong, if you don't think so then you're using it wrong. Simple as that.
Not optimal in this deck.
Do you run Doomsayer in your Mech Mage? It's extremely strong in Freeze Mage.
What would be the optimal deck then? If such a strong card exist, shouldn't a deck be made to exploit it? The way I see it is that handlock pretty much does the same thing as mistcaller without much drawback.
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My legendary count excluding adventure legendaries, dupes and old murk eye: 40
It's extremely strong, if you don't think so then you're using it wrong. Simple as that.
Not optimal in this deck.
Do you run Doomsayer in your Mech Mage? It's extremely strong in Freeze Mage.
What would be the optimal deck then? If such a strong card exist, shouldn't a deck be made to exploit it? The way I see it is that handlock pretty much does the same thing as mistcaller without much drawback.
Not sure what you mean by Handlock doing the same thing but, Firebat said on ValueTown today exactly how I feel about this card too, it's very strong in a control deck but suffers from the fact that it's a tempo loss, and negating a tempo loss tends to require spells like Healing Wave and Elemental Destruction, which encourage a more spell heavy deck, lessening the value of Mistcaller
So it's like a Catch 22. If there was some way to get it out early or some way to regain the tempo lost in playing it using minions rather than spells then that would be the optimal deck. I haven't seen that deck yet.
That said, it's a strong card in isolation and run in most decks it will give a lot of value if you play it on a turn where you won't lose tempo by doing so. That isn't often enough to warrant running it in this deck, or I think in Midrange Shaman just yet either, but if you do you will certainly still find times when it is very strong.
It's extremely strong, if you don't think so then you're using it wrong. Simple as that.
Not optimal in this deck.
Do you run Doomsayer in your Mech Mage? It's extremely strong in Freeze Mage.
What would be the optimal deck then? If such a strong card exist, shouldn't a deck be made to exploit it? The way I see it is that handlock pretty much does the same thing as mistcaller without much drawback.
It's not a strong card, it's bad. If you can plop down a Mistcaller and win, then you were likely already winning, and you could have tossed down a fucking boulderfist ogre and did just as well. If you are losing, then playing this card practically guarantees the loss.
The deck in the OP is also bad btw. It's just a bad version of malygos shaman.
Probably the most important question people are wondering:
did you hit legend with this deck?
No I haven't made the push yet, only rank 4 currently, I've got a few days off early next week when I'll make the push and let you guys know.
I still spend a fair bit of time in casual just practicing, I'm prone to waiting too long to AoE etc. just trying to get into the zone before the big push.
you didn't let us know
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My legendary count excluding adventure legendaries, dupes and old murk eye: 40
The deck in the OP is also bad btw. It's just a bad version of malygos shaman.
It is completely different to "Malygos Shaman", is it your eye sight or your IQ that is causing you that confusion?
MFC, I switched to Mech Shaman to try and grind out the last 60 wins for my golden shaman with something faster and needless to say it went about as well as it did for RDU in the ATLC. That deck is truly dead.
The deck in the OP is also bad btw. It's just a bad version of malygos shaman.
It is completely different to "Malygos Shaman", is it your eye sight or your IQ that is causing you that confusion?
MFC, I switched to Mech Shaman to try and grind out the last 60 wins for my golden shaman with something faster and needless to say it went about as well as it did for RDU in the ATLC. That deck is truly dead.
Any deck that has malygos is defined by that card choice. It's the same win condition! Drop maly, spam spells. That's your only real win condition.
Sorry to break this to you, but your deck is shit. Your ad hominem's won't fix that.
I am playing korean mech shaman with totem golem tossed in right now, and shitting on people. They are probably just bad though, I got my 5 shaman quest done though. idc
What would be the optimal deck then? If such a strong card exist, shouldn't a deck be made to exploit it? The way I see it is that handlock pretty much does the same thing as mistcaller without much drawback.
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
Not sure what you mean by Handlock doing the same thing but, Firebat said on ValueTown today exactly how I feel about this card too, it's very strong in a control deck but suffers from the fact that it's a tempo loss, and negating a tempo loss tends to require spells like Healing Wave and Elemental Destruction, which encourage a more spell heavy deck, lessening the value of Mistcaller
So it's like a Catch 22. If there was some way to get it out early or some way to regain the tempo lost in playing it using minions rather than spells then that would be the optimal deck. I haven't seen that deck yet.
That said, it's a strong card in isolation and run in most decks it will give a lot of value if you play it on a turn where you won't lose tempo by doing so. That isn't often enough to warrant running it in this deck, or I think in Midrange Shaman just yet either, but if you do you will certainly still find times when it is very strong.
It's not a strong card, it's bad. If you can plop down a Mistcaller and win, then you were likely already winning, and you could have tossed down a fucking boulderfist ogre and did just as well. If you are losing, then playing this card practically guarantees the loss.
The deck in the OP is also bad btw. It's just a bad version of malygos shaman.
you didn't let us know
My legendary count excluding adventure legendaries, dupes and old murk eye: 40
$$$ spent on this game: 0
Check out my card collection: http://www.hearthpwn.com/members/MCFUser175154/collection
It is completely different to "Malygos Shaman", is it your eye sight or your IQ that is causing you that confusion?
MFC, I switched to Mech Shaman to try and grind out the last 60 wins for my golden shaman with something faster and needless to say it went about as well as it did for RDU in the ATLC. That deck is truly dead.
Any deck that has malygos is defined by that card choice. It's the same win condition! Drop maly, spam spells. That's your only real win condition.
Sorry to break this to you, but your deck is shit. Your ad hominem's won't fix that.
I am playing korean mech shaman with totem golem tossed in right now, and shitting on people. They are probably just bad though, I got my 5 shaman quest done though. idc