Rank 11 legend in 3 days PawelHS Pirate Warrior
- Last updated May 22, 2016 (Old Gods)
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Wild
- 19 Minions
- 7 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4440
- Dust Needed: Loading Collection
- Created: 5/3/2016 (Old Gods)
- PawelHS
- Registered User
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- 6
- 9
- 23
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Battle Tag:
PawełHS#2948
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Region:
EU
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Total Deck Rating
655
Hi, I am Paweł a polish player who reach legend in 3 days. Hope you like the deck and i will make guide after 50+ votes and video after 100 :D
my stream: https://www.twitch.tv/pawelhs
Guide vs most playable decks:
Zoo- You always want to keep weapons to kill small minions and also 1 or 2 drops. When you have war axe and dread corsair you can keep both of them. When you have decent start you should always win vs zoo with for example upgrade+ nzoth pirate you can kill most of the zoo minions which is really good for you. Btw you can go face when zoo has board control this is your only chance to win.
Cthun druid- One of the most annoying matchups because of innervates, early removal, wild growth and taunts. You have to keep 1,2 drops as always and also early weapons, also dread corsair when you have war axe. But the thing which win you game is early minions because without them you can't go face. On turn 5,6,7 druid can play so many treats if he has them, you will probably lose. This is the only matchup when owl is needed, but you should't really care because you have good winrate against most of the classes.
Miracle rogue- You can easily win against all rogues. You just go face thats it. But seriously dont keep 1 drops with 1hp because rogue can easily remove them with hero power, keep only 2 drops or 3 drops and war axe, also dread corsair if you have war axe as always.
Aggro shaman- The best thing about this deck is that you can actually rush aggro shaman (if he doesnt have 4 mana 7/7). But when you already have war axe, upgrade or 1 drops and 2 drops it should be fine, becuase you can easily kill trogg and totem golem.
Nzoth paladin- good matchup because it is really slow, he has only heal for 0 which is annoying but you also rush them like rogue.
Patron warrior/ Control warrior/ Tempo warrior- Worst matchups, because of the armor, weapons and whirlwind effects.You have to rush them and as always keep 1,2 drops, war axe and when you have really good hand keep korkron or 3 drops.
Priest- Not so many players play priest so you shouldn't be worried about it. Truth is that they can counter this deck but they dont have lightbomb so the only clear is holy nova and auchenai circle, you can play only around holy nova so play as good as you can around it and just keep 1,2 drops like always in previous examples.
Hunter- Rush hunter in this matchup play around unleash and mulligan 1,2,3 war axe and corsair if you have war axe.
This deck is really easy, i hope you will hit legend with it and good luck ^^.
Replacement for: greenskin- arathi weaponsmith, for leeroy- i dont know maybe wolfrider or mad bomber, for mrglton- blood to ichor or abusive sergeant.
Sir finley hero power classification:
1.warlock (if your opponent can't rush you)
2.hunter(if you can rush your opp with your board and hand)
3.mag (good vs aggro)
4. Arsenal Druid (kind of combo with weapons)
5. other hero powers are bad and you dont want to see them :D
proof:
I believe aggro shaman is more difficult to deal with..
The YouTube video is a different deck, is this an updated version? BTW Tried this deck, using Arathi Weaponsmith over Greenskin as I don't have him, shot me from 20 to 14 this weekend! Want to hit Legendary. So playing strong!
I might be doing something wrong but being a control player since day 1 I don't know when to SMOrc or control and how aggressive I should be and whatnot. I've been on a massive lose streak recently so I was trying out a new deck to climb up and fell on yours but I've only been going down even more, I now went from 7 to 15! Anyways, cheers man!
Great deck. I replaced Greenskin and leeroy with arathi weaponsmith and Charge. Adding the one charge card helped me win a few games with turn 5 arcanite turn 6 bloodsail raider+charge. overall being 19 damage. It could have even been better with the upgrade in hand.
whats the bash for, is'nt cost efficient since armour gain is irrelevent.
Didn't expect to see Arsenal jokes here :D Priceless
inorite
100% winrate
3-0 gg
What can i replace Sir Finley Mrrgglton with?
its unfavourable because this deck has no armor gain like any control or midrange warrior. the only option is try to rush face before turn 9. For tempo mage i think its the same like vs rogue. just face and out tempo some of their minion
I find if I just go straight face against everyone I do a lot better than transitioning from control to face around turns 3-5.
Never mind. That only works on rogues.
Thanks for the list - I just got a Capt. G in my T.Brawl pack last night, so I look forward to trying this.
Can you give a guide for how you play Sir Finley Mrrgglton? (i.e. hero power tier list)
Thanks!
Imo mage ping is much better than druid, in most situations, for several reasons:
1) You want to hit the 12 threshold so the 1 armor usually doesn't matter.
2) In a pinch you can ping behind a taunt and push lethal with a spell.
3) You can use ping on one target while attacking another with a weapon. For example, this allows you to clear a 3 health minion with a fiery war axe and still have the option to ping another target .
The druid synergy is really only good with doomhammer because of the double effect....
I think both mage and druid are 2nd tier though with this setup - I'd say warlock and hunter are the best two depending on the situation you are in. Priest maybe depending on your health and board.
Tier 1 is Warlock, Hunter, and Druid
Tier 2 is Mage, Warrior, Rogue
Tier 3 is Priest, Paladin, Shaman
Rogue is strangely bad. You'd think that it would negate all the bad draws of not getting the weapons you need, but it can be worse than Warrior in some cases.
Hunter is good. It might be the only class that lets you win against Priest on a good day. Warlock is the only class that lets you win against fatigue warrior. Don't forget you can use hunter and the weapon on the same turn.
Don't forget yourself on the same turn as you use Finley. If you're low on cards, you can shield up to prevent a close race against Burn and/or Face Hunter.
What are you think about new wariors legendary in this deck? Can I replace greenskin, or that is a not good chose?
Feels pretty good, a nice replacement for my mechwarrior deck. Ah if only sky captain Kragggg fit into this deck, then we would really be talking.
I agree with some changes you made but I don't agree with Battle Rage, with this deck your minions are rarely damaged and have really low health, you wouldn't play Battle Rage the same way as in a patron or Worgen OTK. In this deck you'll hardly draw anything, two cards at most that's why I'd recommend using an acolyte or slam instead.
Yo guys, what is about taunt bypass? Its seems like a insta lose when i see any taunt, even if it is 0/2 totem i just cant finish the game by 1shot with the last durability of 7/1 axe.