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SilkySmooth's Season 24 Freeze Mage

  • Last updated Mar 3, 2016 (Explorers)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5680
  • Dust Needed: Loading Collection
  • Created: 3/2/2016 (Explorers)
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Freeze Mage fitted to today's aggressive meta. 

No Archmage since it is too slow and no loot hoarders because they are too slow as well compared to novice engineers. 

A full guide will be coming shortly :)

Short General Mulligan Guide

Much like other freeze mage decks, the key cards you should be aiming to mulligan for are:
-Mad Scientist (This is a great 2-drop to put down on turn 2. It not only gives you a 3 mana value deathrattle, but serves to soak up damage, and thin your deck so your draws are a little bit better. Overall, great keep)

-Acolyte of Pain (Acolyte of Pain helps you load up your hand with answers and threats. Play it on turn 5 so you can ping it yourself, and get a guaranteed (almost) 2 cards. Or even play it earlier if enemies minions are really small or aren't there at all)

-Novice Engineer (An early game body that will soak up damage and cycle for a card. It's battlecry effect makes it a faster version of loot hoarder)

-Frost Nova/Doomsayer (Considering how fast most decks are these days, it's best to slow down the board with this combo)

-Arcane Intellect (More card draw! This card gives you the same benefits as some of the cards above and gives you something to play on turn three that's not hero power. Getting it early once again means a higher quality deck and more answers to threats.)

***I am currently quite busy, but I will try to get up a card choice explanation in the next day or two. :) ***