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Ape Escape Warrior

  • Last updated Dec 17, 2015 (Explorers)
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Wild

  • 15 Minions
  • 11 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 5220
  • Dust Needed: Loading Collection
  • Created: 12/18/2015 (Explorers)
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I've been having great success with this deck. TLDR it plays a lot like control warrior except has a lower curve because I've been seeing more aggro / midrange-y type decks lately. It makes up for that lower curve with Elise Starseeker so near the end of the game you can still drop a handful of legendaries!

The biggest difference, I've found, in playing this vs control warrior is that this deck has less ways of gaining massive armor, so I usually prefer to use my shield slams over my executes. (Which was not the case with a more classic control warrior with shield blocks and Justicar Trueheart)

Long Winded Explanation - 

Most of the early game cards are very synergistic. You almost always can kill things "perfectly" with whirlwind, acolytes, slam, bash, weapons etc. In the midgame drop fierce monkey, piloted shredder, elise. In the late game you can get big swings by trading your board + a "fast" card (weapon, bash, slam) + a bigger drop (shieldmaiden, boom, belcher). And then Golden Monkey is often your win condition against other control decks. 

This is probably just a slightly worse version of classic control warrior, but I've found a lot of success with it and think it's fun :)

Substitutions - 

Sometimes I substitute a BGH for the belcher if the meta seems slow. I'll remove the black knight + sparring partner combo if it seems faster (and throw in second belcher / shield block)

It's nice we live in an age where a lot of substitutions would be viable and I'd welcome any tips especially from an experienced deck builder!