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The Age of Murlocs

  • Last updated Dec 3, 2015 (Explorers)
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Wild

  • 25 Minions
  • 5 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3300
  • Dust Needed: Loading Collection
  • Created: 12/4/2015 (Explorers)
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  • Battle Tag:

    FrostedBrick#1278

  • Region:

    US

  • Total Deck Rating

    17

View 13 other Decks by FrostedBricks
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Do You Love Murlocs?

Do You Hate Winning?

 Then This is The Deck For You!

        With the release of the 3rd LoE wing, many new tools to help the ol' Murloc deck. Is it good? Probably not, but is it fun? It is for a few games at the very least, but fun nonetheless. I could go about the mulligan Vs. every other matchup, but I'll just keep it at low costing murlocs, less than 3 mana. You always keep Sir Finely, never let him go. Totems are a dead hero power almost 100% of the time, and with this neat little dude, you can actually become the huntard you always wanted to be. 

Do You Ever Want to Trade?

        Good question! The thing with murlocs is that without some sort of buff, they're complete trash. Luckily, Murloc synergy is something they have a lot of. But what about trading? See, the thing is, if they don't have a good way to kill all of your Murlocs and you have some buff card you plan on playing next turn, I'd recommend face. If you don't, depends on the threat of their board. If they have something like a Northshire and a Wyrmcrest Agent, it's hard to decide to kill both or just the Agent, and usually, if this was turn 3, you would just kill the agent. If it was turn 4, then you might want to kill both. Just make trades that need to happen, and face most of the time. 

So, if you're feeling lucky enough, start your fishy fights today with the Murlocs!