(Legend) Peddler Zoo
- Last updated Nov 16, 2015 (Explorers)
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Wild
- 27 Minions
- 3 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3220
- Dust Needed: Loading Collection
- Created: 11/16/2015 (Explorers)
- cram320
- Registered User
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- 3
- 16
- 16
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Battle Tag:
innovator#1279
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Region:
US
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Total Deck Rating
34
Legend proof: http://imgur.com/Xt3nBYp Stream: http://www.twitch.tv/innovator320http://www.hearthpwn.com/decks/371132-legend-peddler-zoo Total stats to reach legend: http://imgur.com/56niTIt(stats in this post are not 100% accurate as the games I played on my cellphone are not included.. my percent vs Pally for example is higher than shown.)
I grinded through many Paladin decks to reach rank 5 with this secret hunter
deck: http://imgur.com/DGnO45Z stats: http://imgur.com/ta60JVE
I tried to use this deck to get through to legend, but found far less Paladin in ranks 4 and up, as well as warrior being an annoying match-up. The introduction of LOE was around this time as well and Reeno decks slowed down the meta a bit.
I then found success with this
zoo deck: http://imgur.com/j7YirSO stats: http://imgur.com/wOxNGkn
Peddler is not going to be overly flashy, but it is a 2 drop you always want to draw, in a similar way to Mad Scientist. Unlike Mad Scientist you get an immediate effect rather than having to wait for the death-rattle.
The inclusion of Kel'Thuzad is to help vs freezemage and give my deck some more staying power vs control and mid-range as a whole.
Mulligans and Decision Making:
Vs almost every match-up you want to mulligan away anything that is not: zombie chow, peddler, creeper, flame imp, voidwalker
The exceptions to this rule would be:
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If you already have a (1 and 2 drop) or (1 drop and coin) then you can keep Imp gang boss.
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If you have a egg with an enabler, never keep one without the other.
Vs each match-up you want to control the board similarly to any other zoo deck. The interactions you want to keep in mind:
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Sergeant + big game hunter for match-ups without 7 power minions
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Loatheb and Kel'Thuzad to buy you 2 turns vs freeze mage
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Also when you want to burst down your opponent keep in mind what peddler could get you: (power overwhelming #3, or soulfire)
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Vs warrior Keep as much pressure on them as possible without over-committing into Brawl, this match-up is difficult and will feel unwinnable, but if you play as grindy of a game as possible using your hero power you can win.
The list might not be perfect since I just went on a win-streak straight up to legend with it, so I didn't have to make any changes. Match history: http://imgur.com/u8Ys5Wk
If anyone has any success with my lists or have some tweaks to improve on them please let me know :)
Very nice. Went from 19 to 15 in 30 min. 6 wins in a row.
good to hear man, keep it up!
you think it would be ok to replace Sea giant with another card? maybe Lord Jaraxxus. just crafted him and wondering if it would be an ok place to put him. sick deck btw.
That would be a fine replacement, could replace giant or KT with h arax. Thank you :)
I'm at about 60-67% winrate with this deck, but I think it could use an antique healbot.
This one is SOLID. I've taken it from 12 to 8 with about a 80% winrate.
I wanted to comment before I forgot.
Thanks man, i've heard from 3 people already that my list is the reason they got legend this season.
I don't know the situation of this deck in ranks 5 and up, but from 17, it's a poor's choice. Facing a lot of facers, and all. Don't try clim ladder with this deck in low bracket.
I agree with this, this deck is designed and proven too get you through rank 4 and up
Yes, replacing him with sylvanis or rag is perfectly ok and even better in some matchups
In that case, you could try a doomgaurd or second implosion.
Wow no doomguards? Can I ask how is this better this demonlock? The voidcallers are pretty much anti freeze mage as well.
This is a very controversial topic for this deck that I get asked a lot. The most simple answer is that I was ok sacrificing some power that comes from the typical demon cards to have my deck be less RNG dependant. Also I value having cards in my hand more now than in the past. Yes demon synergies create a tempo spi g for you, But at the cost of card advantage. Reeno resets that tempo, leaving demon players behind in cards. This is my theory, not claiming this list is perfect, but it does work.
I went from 10 no stars to 6 with 3 stars last night. Lost only a few games. Usually to Face Hunter.