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Top 10 Legend Mech Control Madness (70% Winrate!)

  • Last updated Mar 7, 2015 (Undertaker Nerf)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 3680
  • Dust Needed: Loading Collection
  • Created: 3/3/2015 (Undertaker Nerf)
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  • Battle Tag:

    Slothslayer#1208

  • Region:

    US

  • Total Deck Rating

    431

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Hi my name is Brohanro (battletag slothslayer) and I would like to share with you guys my latest deck. I'm currently laddering at ranks 5-4 with this deck and am a 4x legend player. I've hit legend every season since gvg. My favorite class has always been rogue but I was getting board of the same old archetypes. Inspired by hyped's success I decided to make my own mech rogue deck. My deck significantly differs from hypeds deck by like 7 key cards. Currently my winrate is between 65-80% (read below to find more stats). I hope you guys enjoy my take on mech Rogue with the key being this a midrange/control deck despite its ability to rush down your opponents.

MATCHUPS

Mech Mage- 60%

Midrange Hunter- 70%

Face Hunter- 75-80% (surprising but its mainly cause you can race them faster)

Demonlock- 70% (play aggressive, get value, maintain board control till you can burst) 

Handlock- haven't faced one yet

Druid- 40% (Only really bad matchup, every druid apparently has wild growth and double innervate in hand somehow along with lore and sylvannus)

Control Warrior- 8/3 (very small sample size but that is insane! warrior normally wrecks rogue, annoytron so good in this matchup)

Paladin- 70% (paladin= easy win look for fan and flurry)

Oil rogue- 60% (they have lots of aoe so dont' start playing minions till turns 3-4 and try playing stickier minions on their drake and teacher turns)

these are currently the only decks that I'm facing on a regular basis and I've been killing it with this deck.

Mulligans for Dummies

If your a new rogue player I recommend you read this. I'm gonna keep it brief and as simple as possible.

Against Aggro

Mechmage-

Always- keep flurry, deadly poison, mechwarper and backstab

on coin keep- annoytron, si 7

Hunter-

Always keep- fan of knives, deadly, flurry, evis, mechwarper, healbot and annoytron

on coin keep- prep, si 7

 Against Control

Never Keep- sprint, or dr.boom

 Always keep- mechwarper, iron sensei with other mechs, prep-sprint combo

sometimes keep- si7, autobarber, shredder, backstab and annoytron

rarely keep- drake

How to Play this Deck

Rogue is one of the most complicated class to describe how to play as it is super dependent on your hand and the plan is super varied between each matchup. So these are just general tips. It will be easier if you have played oil rogue to understand this deck. So the basics, draw mechs, play mechs control early game, then as mid game approaches continue to apply more pressure. Finish off with deadly, evis, oil, etc. This is the ideal scenario. Most games you will not draw your early game mechs and that is okay! If this happens to you don't panic it happens in many games. When this happens, you generally just control board and you will likely draw into your mechs. Then in mid to late game drop a bunch of them at once and pressure your opponent but don't be stupid and play into obvious AOE. Rogue has so many comeback methods, the most powerful of which is blade flurry. Use removals wisely, especially vs mech mage, pali, and shaman. Another situation that will eventually occur is that you will draw well and spit out a bunch of mechs, control the board and pressure the opponent but you are running out of steam without Dr.boom or sprint in hand. At this point you gotta go Ham. Go face and make only super relevant trades. Annoytron is your friend. He will guard your creature while you smack face. Many games you will need to make akward mana plays or overkill creatures, don't be the mayor of value town, don't hesitate in making these plays if you think these are correct.

Meta Slots

if your facing lots of control +1 iron sensei -1 spider tank

if ur facing lots agro add a backstab and cut a harvest golem, iron sensei, or spider tank

Statistics- Rank 12 to Legend 9

88-41

68.2% winrate!

I hope you guys enjoyed my first deck write up and I hope it helped. If you like the deck and/or the write up please click on the +1 button.

Thank you and Enjoy!