Queen & Krush
- Last updated Mar 7, 2024 (Pre-Rotation Buffs Patch)
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Wild
- 22 Minions
- 7 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Marsh Queen Hunter
- Crafting Cost: 12060
- Dust Needed: Loading Collection
- Created: 3/8/2024 (Pre-Rotation Buffs Patch)
- ForrestGump
- Registered User
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Battle Tag:
N/A
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Region:
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Total Deck Rating
3
You have options with this deck, but you are mostly regulated to summoning beasts and board control. Your main weakness is almost no spell-based board control, yet your strength is your physical board control.
Various things can combo into each-other while playing this deck. You'll find yourself stumbling into combos.
This build is currently ongoing and may be changed. I'd love to add a 2nd Harpoon Gun to it for example, but I can't make up my mind on what to remove.
One of the biggest things with this deck is that it is fun to play. A couple examples of how to start: Get Dinomancy active early, you can draw the 2nd one and double Dinomancy in the same turn for 6 mana. If you can get Messenger to proc with a bunch of 4/1 worms in your hand, it's a good start. If you can Dredge anything, Dredge a Shadehound. Remember that when it all goes right, everything works together.
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