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Blackrock Brann

  • Last updated Jan 22, 2024 (Delve into Deepholm)
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Wild

  • 26 Minions
  • 1 Spell
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Taunt Warrior
  • Crafting Cost: 19020
  • Dust Needed: Loading Collection
  • Created: 1/22/2024 (Delve into Deepholm)
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  • Region:

    EU

  • Total Deck Rating

    1

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Blackrock 'n' Roll Taunt Warrior is my all-time favorite deck I have played hundreds of matches with. This is my attempt at a Highlander version with Deepminer Brann.

This deck is so much fun when you pull it off, because now you can play humongous minions, since Lor'themar Theron quadruples the stats of all minions in the deck. Trenchstalker attacks 6 enemies instead of 3, and Decimator Olgra attacks all enemies twice, which is usually lethal if you have buffed them first. And when you quickdraw a fully buffed Azerite Chain Gang, you put four 24/28 minions on the board. That's just crazy. 

You're missing out on an important board clear (one of the Blast Tortoises), but having Reno, Lone Ranger in the deck makes up for it, and you have various additional cards to do damage (Tidal Revenant; 10 damage after Brann), destroy / steal minions (Sylvanas) or heal up (Stone Drake).

I'm currently not sure about keeping the new Crimson Expanse location that can copy a damaged minion. My idea was to use it to steal some of the opponent's minions in an emergency, but found it difficult to pull off, because you need to deal some damage to that minion first, and it will still go dormant for one turn, potentially leaving you exposed during the opponent's turn. This is more a card to play when you have the advantage, but then there are usually better choices. 

In any case, Brann is not an essential win condition, if a Plague Death Knight or a Shaman with Framester adds additional cards to your hand. As long as you get Blackrock'n'Roll and/or Lor'themar out in time, you're usually fine. Brann just adds to the fun. 

One thing that didn't work, was to play Steam Guardian to draw Blackrock 'n' Roll, which is an important combo. This didn't trigger after I had played Brann. Just something to be aware of; but maybe it's a bug that will get fixed. 

Currently I have a 70% WR with the most recent version, but it's too small a sample size to tell if it's any good. Good fun for sure though.