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Tempo Beasts?

  • Last updated May 26, 2022 (Drek'Thar Nerf)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Beast Druid
  • Crafting Cost: 11280
  • Dust Needed: Loading Collection
  • Created: 5/25/2022 (Drek'Thar Nerf)
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  • Total Deck Rating

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I havent posted any deck for a long time, but this is something new I've been working on for the past 2 weeks. I've tryed different setups, but now this one is well tuned for the meta and counters many of the popular archetypes.

Bottomfeeder delays the fatigue in the late game and also is a good tempo card on turn 1.

Some will ask why I play Emerald Skytalon instead of Vibrant Squirrel. It's because the Vibrant Squirrel messes up with the colossal minions from the Ambassador Faelin which I find much more impactful than just 2/1s summoned when drawn. Also a 1 mana 2/1 rush minion(Emerald Skytalon), which is sometimes buffed to 3/2, 4/3, 5/4, 6/5 is way more impactful than a deathrattle minion of the same stats and cost.

Azsharan Gardens is a card that I thought would be pretty bad when I first saw it, but combined with Aquatic Form it turns out it is pretty good play.

Capture Coldtooth Mine and Moonlit Guidance are also very important pieces of that deck. The first one either draws you Aquatic Form or Frostsaber Matriarch. Most of the times I use it to tutor the Aquatic Form, but there are games when you have Oracle of Elune in your hand and the Frostsaber Matriarch is already discounted to less than 2 mana. Moonlit Guidance gives you extra copies of a card you need, so no need of explanation here.

Be careful with Composting because many decks run silence nowadays. I use it only when I have a board on my own turn or when I intend to play rush minions the same turn.

Sir Finley, Sea Guide is a card that gives you new hand when you didn't get what you want. It is also useful when you have already played Ambassador Faelin and in the midgame/endgame you want that chunky colossal minions to finish the game. Another implication is with Azsharan Gardens also when already played. Good inclusion in that deck.

I figured out that a single copy of Ram Commander is enough for that deck. Just remember to play Azsharan Gardens when you already have the 1 mana 1/1 Rams in your hand so they become 2/2s or 3/3s.

Ambassador Faelin is an awesome card in that deck. I use it when I'm not favourite to win the game with only beasts. It gives you late game and some pretty nutty swing turns.

Blademaster Okani is not needed any explanation.

And we arrive to my favourite card in the deck - School Teacher. This one is the star of the deck. 1 mana 1/1 casting some of the spells in the deck is often the thing that wins me most of the games. It is flexible. A full board on your side with no cards in hand - Composting. The opponent is ahead and you need that one card that turns the table - Aquatic Form/Moonlit Guidance. The possibilities are endless.

For the mulligan - Go for the one drops - Bottomfeeder, Druid of the Reef, Sir Finley, Sea Guide; the 2 drops - Capture Coldtooth Mine, Amalgam of the Deep, Ram Commander; When you have Azsharan Gardens in hand you could consider keeping Aquatic Form.

The thing I noticed playing that deck for the past two weeks is that you rarely run out of steam. Even if your opponent clears your board, the next turn you build another. So the opponent must run at least 3-4 AOE cards to really counter that deck. Hope you like it. Please Leave a comment below!