Ramp C'Thun
- Last updated Jan 16, 2022 (Fractured in Alterac Valley)
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Wild
- 8 Minions
- 21 Spells
- Deck Type: Ranked Deck
- Deck Archetype: C'Thun Druid
- Crafting Cost: 11160
- Dust Needed: Loading Collection
- Created: 1/16/2022 (Fractured in Alterac Valley)
- Kamui89
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Total Deck Rating
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The strategy it's pretty straight forward. Play your ramp cards, draw your Maly (3 cards), vomit armor and stats on the board while you go through your deck and get your C'Thun. You can play up to 3 C'thun, 2 of whom in 1 turn!
I find it pretty consistet, it destroys Warrior and Hunter, pretty good against other Druids, it suffers from Priest and rogue (who doesn't).
Overall solid deck and really fun to play!
Let me know what you think about it and what changes you would make!
Is too weak at Diamond level.
Nice :)
Great deck which I improved by swapping 1 Lunar with Kiri and that gives you back Lunar and adds 3rd copy of Solar for more value.
I like it, great Deck! Swapped Viper and Mutanus for Nourish (Ramp) and second Lieutenant. Fell like they are too Situational to be worth it. I dont see any poison rogues (Diamond 5) and you normally just outheal your opponent, plus you have good removal.
Thanks!
Viper is really situational I agree, if you don't face too many rougue you can definetely swap it for second Lieutenant (I also had the 5 mana 3/4 defile at some point, really good if you face a lot of aggro). On the other hand Mutanus it's a key card against warrior, it's really good against Corrupt Druid, potentially really good against mage and it's basically your only win condition against quest priest, and overall for me it's a reallt solid card, so I would definetely keep it!
Ok, maybe you were right :)
https://hsreplay.net/replay/rw4nwMCFgwPr3hrAvidi3a