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D5 to LEGEND - 66% WR Moonfang Beast Hunter dec...

  • Last updated Jan 26, 2021 (Darkmoon Races)
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Wild

  • 16 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Hunter
  • Crafting Cost: 6000
  • Dust Needed: Loading Collection
  • Created: 1/26/2021 (Darkmoon Races)
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  • Total Deck Rating

    293

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Pretty easy deck to pilot:

  • VS aggro classes like rouge and the hunters; keep 1 drops, Cobra(to buff and taunt). Clear their shit and finish them with buffed Rhinos and Trueaim combo.
  • VS Midrange classes/low removal classes, like druid, shaman, paladin, mage; keep Moonfang (stick one and buff it to hell, sometimes copy and it's GG) and sometimes Diving Gryphon/Animal Companion on coin.
  • Always keep Shando and Don't Feed the Animals.

This deck has multiple win conditions/ways to play, the trick is knowing what/when to go for:

  1. TON of burst with buffed/copied Rhinos and Trueaim combo, kill Command for good measure
  2. Stick and copy a buffed Moonfang, there are 3 classes; Mage, Druid, Shaman that have no way to deal with this insane card
  3. Aggro and midrange playstyle; buffed and copied Wolpertingers, adorbs, and Cobras to own the board. Then finish them off with burst.

A few tips:

  • Try to play your Diving and Inginuity before playing your handbuff
  • you can attack with Trueaim to kill a divine shield minion, then still attack face with the minion.
  • Don't get greedy vs rouge, dh, and hunters. they will take advantage!
  • Think carefully about how you play your Shando Wildclaw, as she has multiple uses. Playing her for the deck buff on turn 3 is almost always ok.