Pogala-Saron Deathmiller
- Last updated Jan 25, 2021 (Darkmoon Races)
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Wild
- 15 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Mill Rogue
- Crafting Cost: 10200
- Dust Needed: Loading Collection
- Created: 1/21/2021 (Darkmoon Races)
- Pogo
- Registered User
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- 6
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
2
Hello! I'm not used to give out my ideas but I've had a lot of fun and great matches with this deck, and I though maybe someone else would love to use it!
It's kinda weird and confusing at the start but when you get used to it, you have unlimited winning conditions. I suggest you to play some games in normal before head to ranked. It's 5 to 1 custom deck : Pogos, Galakrond, Yogg-Saron, Deathrattle and lastly Mill (Pogala-Saron Deathmiller). I'm not a pro player, I usually stay at Diamond 10 for the rewards , but I'm using this deck to get there! (To be honest, sometimes I also play Secret Mage 5/50 games).
Your play style goes around your opponent, that's why I suggest it! Only drawback I found except the RNG is that my games usually needs more time than the average. Other than that, its working fine and its very versatile in situations. You can anytime drop your in-mind winning condition and go for another one while you're in-game at 6-7 mana. It works , I do it al the time. That's the most tricky situation we have and go down with the win! Your opponent "builds up" to a specific "control" against you, but in the end you came up with another one and caught them by surprise. Also, this deck is not in meta by any ways, so your opponent can't expect this deck. You most of the time mislead them.
P.S. Random is Fun!!
Hope you guys like it! Feel free to leave your opinion! Feedback is always a good thing!
May I ask what rank you're at?
Just want to try this deck but not sure if it worth it. I don't have N'Zoth...
Right now I'm Platinum 2. I suggest you to use it in normal, its really weird at the start. N'Zoth is one of the winning conditions, if you don't have him you can try Valeera The Hollow instead but unfortunately the deck loses a lot of potential.
How does this deck do against secret mage?
Secret Mage is a little bit tricky only because of counter spell, there is nothing else to be afraid. And that's because almost all our removals are spells. If you get countered you wont be able to stall enough for mill or hard board control.