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Braindead Face Hunter %75 WR in 65 matches

  • Last updated Apr 22, 2020 (Second DH Nerfs)
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Wild

  • 12 Minions
  • 16 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Face Hunter
  • Crafting Cost: 4440
  • Dust Needed: Loading Collection
  • Created: 4/22/2020 (Second DH Nerfs)
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Hi, this is not a legend deck. But this took me from gold 10 to dia10. I will probably be Dia4 or smt by tomorrow. Im sure this deck will get me to at least diamond 5 for sure. The deck itself is very cheap, assuming you have most commons and rares.

You just go face most time. Against demon hunter though, you have to clear the board as much as possible. The logic of deck is pretty simple, you use your hero power as much as you can.

Some Combos

3rd hero power Toxic Reinforcements + Teron Gorefiend  gives you hell of face damage on turn 5.

Other than that  Scavenger's Ingenuity to Augmented Porcupine gives you such nice board clear. 

You should copy Augmented Porcupine or Teron Gorefiend  which has goblins inside of it with Mok'Nathal Lion. Not only you clear one possible big taunt for example Shield of Galakrond but also trigger some free damage. 

Dont waste your Arcane Shot's.  Know when to use your secrets. Dont be greedy, trust me you have enough face damage for most matchups. Be greedy against demon hunter though. Dont hesitate to use your Kill Command's for minions. Use them for getting through taunts.

For Mulligan, you always want to find Toxic Reinforcements and Phase Stalker

For Board just try to get some value from Dwarven Sharpshooter

Matchups : (Gold 10 to Dia 10)

Demon Hunter : (8-2) with right timing for Explosive Trap and Unleash the Hounds you can annihilate them. For mulligan want to find Dwarven Sharpshooter and Explosive Trap. Don't forget that most dh's running at least one Consume Magic.

Druid : (6-2) You just want to go fast as possible. You dont need any secrets. Most of them are big druids. They  can heal with Crystal Power and Overflow. As long as you dont draw terrible, or they don't draw too good, you should be just fine.

Hunter : (6-0) All of them was dragon hunter. I don't know why. No guide for hunter vs hunter. Just go face.

Mage : (7-1) Mage is all about rng. Keep one Deadly Shot if you think they're no minion mage. Also they don't have any healing, smash em up.

Paladin : (1-1) no comment, really.

Priest : (4-7) Your absolute nightmare. You might just concede or go cry in a corner. You can just cry and hope for best while they're negating your hero power with theirs, or watching them healing theirselves with Renew while they're destroying your low health minions with Penance then just when they're out of healing, watch them put Khartut Defender and giving him Grave Rune. Seriously, don't do this to yourself, just concede and get over with it.

Shaman : (3-2) Its a even matchup. They don't usually run Witch's Brew. Go for early damage and try to finish them with your spells.

Rogue : (3-1) Your Explosive Trap is key to win. They take face damage because they use weapon. Take advantage of it.

Warlock : (10-1) You will destroy them. They have 2 healing cards. Nether Breath and Sacrificial Pact. But since they're drawing cards with their hero power you should be fine. Keep Arcane Shot's and Kill Command's as your finishers. Don't play minions if you have lethal. Care to taunts though.

Warrior : (0-0) Who even plays warrior nowadays lmao xD

 

We can discuss about the deck in comments :)