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Libram Midrange

  • Last updated Mar 30, 2020 (Kael'thas Patch)
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Wild

  • 16 Minions
  • 12 Spells
  • 2 Weapons
  • Deck Type: Theorycraft
  • Deck Archetype: Midrange Paladin
  • Crafting Cost: 5780
  • Dust Needed: Loading Collection
  • Created: 3/30/2020 (Kael'thas Patch)
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  • Battle Tag:

    OneShot17

  • Region:

    US

  • Total Deck Rating

    22

View 22 other Decks by CronoSSBM
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One of the strongest cards paladin gets this expansion is hand of adal, but paladin only has 1 one drop after rotation and she only has one hp. So I decided to include neutral minions so I could get some stickier one drops to put the buffs on. Since I was going to use neutrals, I also included faceless corruptor as it is simply a powerful board control card and can turn our one drops into a useful minion later on in the game. However, paladin also lacks big card draw for the later stages of the game outside of our pure paladin war golem, so I wanted to include her to give the deck some late game steam. In order to activate her I included the wyrmrest agents. At worst they're bloodfen raptors that remove the one drops from the deck and transforms them into random cards, so they can be played on 2 if you need them as well. Also, I used the libram package since that's most of what paladin has left in its kit after this rotation so hopefully it works out. Blessing of kings is there to get some extra juice from liadrin whenever she comes down, plus hopefully we have something on the board to put it on come turn four.