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[high legend] Wild Cube Lock (decent of dragons)

  • Last updated Mar 27, 2020 (Kael'thas Patch)
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Wild

  • 20 Minions
  • 8 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Cubelock
  • Crafting Cost: 13740
  • Dust Needed: Loading Collection
  • Created: 3/22/2020 (Kael'thas Patch)
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  • Shiang
  • Registered User
    • 1
    • 4
    • 10
  • Battle Tag:

    ShiangChen#1743

  • Region:

    US

  • Total Deck Rating

    9

View 6 other Decks by Shiang
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Mulligan:

look for skull, void caller, sense demons, and 1 drops, vs aggro keep defile and dark skies.

Match up's:

Bad vs aggro that go directly at face unless u can set up multiple Malganis.  Such as even hunter and secret mage.  Dark skies can beat mech pally if they don't nut draw.

Good vs everything else.

Tips:

1. Play greedy and fearless, don't panic, if they got the cards to kill you they got the cards to kill you.  You need to tempo and focus on your game play as much as possible.  Often times you want to play void caller first be4 using removal.  If you use removal it may only get worse next turn.

2. Plan your first few turns and count your cards sometimes with coin it's best to not tap on 2 so you can play sense demons on 3.

3. Vs highlander deck watch out for weapon destruction from Zephyrus

4. Try to faceless cubes but you can be creative with it, remember you can copy enemy minions such as cubes and Thaurisan.

5. Spell singer is a key card and highest priority removal,  It works best with cubes, sylvanas, faceless cube, and expired merchant.  Thaurisian really helps with spell singer combos.

6. Try to kill your expired merchants asap so it doesn't get sapped/silenced (best to discard gul'dan with it)

7. vs control don't be afraid to throw away removal so you can draw more useful cards.

8. when you have skull and a demon in hand you can hold 10 cards, the summon happens before your natural draw.