My Mid-Range
- Last updated May 15, 2019 (Rise of Shadows)
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Wild
- 14 Minions
- 13 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 3460
- Dust Needed: Loading Collection
- Created: 5/15/2019 (Rise of Shadows)
- hydrafrog
- Registered User
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- 6
- 30
- 70
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Battle Tag:
hydrafrog#1549
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Region:
US
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Total Deck Rating
16
Finally broke top 10 for the first time in the past 3 months with this deck
Vs Bomb Warrior(AKA the hardest match): 30/70
Had to go face. Target Huffer with your Dire Frenzy if you can. If not, your Wyverns are a good substitute. It's harder for Warrior to take out multiple 8/8 rush for 5 mana or to deal with 7 damage to the face with Huffer.
Vs Tempo Rogue: 40/60
Take out their minions and go for the slow bleed. Although this is ultimately a face deck, I found that using the small minions and Headhunter's Hatchet to take out the SI:7 Agent and only going face with the hero power or when there are no other minions on the board works great. Rogue has a lot of tricks up its sleeve, but Zul'jin owns after you have done a few Dire Frenzy and Unleash the Beast.
Vs Mirror: 50/50
Take out their threats the way you'd hate someone taking out yours.
Vs Priest: 70/30
You own them. Just do not drop your hand on the table. Only let there be a few minions on the table because Mass Hysteria sucks, especially multiple times. And again, Huffer with Dire Frenzy = win
Vs Summon Mage: 50/50
Just like priest, don't over dedicate to the field and go to the face. It's a crap shoot if they get the Mountain Giantcombo off though.
This is what I ran into since the launch of Rise of Shadows. I'm still going to plow forward to try and get legend, but if I encounter other decks and come up with strategies to beat them, I will update.
Enjoy
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