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Lynessa's Menagerie adventures

  • Last updated Feb 19, 2018 (Patches Nerf)
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Wild

  • 16 Minions
  • 10 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Kaleidosaur Paladin
  • Crafting Cost: 9880
  • Dust Needed: Loading Collection
  • Created: 2/20/2018 (Patches Nerf)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    26

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Working on this has been fun and frustrating. About version 4 of the concept at this point to create a deck that drop Lynessa Sunsorrow and Zola the Gorgon followed by another Lynessa the next turn and somehow accomplish the 3 critical steps that must occur before then.

1. Have a strong enough early and mid game to get to late game

2. Play at LEAST one of each buff

3. Play large enough threats in the midgame that your opponent isn't sitting on a ton of removal when Lynessa's turn comes up

This is not an easy task at all. When the deck is running well, you can easily over-draw yourself to death from potion of heroism recasts. When the deck is running bad, getting the board back is hard as hell (although that tends to be true no matter what non-warlock deck you're running these days.)

The DREAM is to play Sword of Justice on turn 3,Call to Arms on turn 4, then dropEbon Dragonsmith and an Unidentified Maul on turn 5, then spikeridge steed on turn 6. The buffs will help to stay on board and draw a bit, and the Curator is there to help you find useful dragons to play to try and finish out, as well as thin the deck a bit. Hopefully you can batter your opponent into submission or at least run long enough to get the Lynessa combo out and do some damage.