New Shaman Legendary Card Leaked - Gla'cius Frost Elemental
Eurogamer Italy just revealed a new Upcoming Expansion card: Gla'cius Frost Elemental
The card is in this, probably soon to be deleted link: https://www.eurogamer.it/articles/news-hearthstone-nuova-carta-barorso-glacius
Raw Image in Italian
The Full Image as listed on the site and copied by us:
The Article text as copied by us:
Quote from EurogamerUltimamente di Blizzard non se n'è parlato particolarmente bene, visto l'enorme scandalo che l'ha colpita. Ne abbiamo discusso in lungo e in largo, seguendone l'evoluzione, sino alla modifica di nomi e costumi di alcuni personaggi al fine di ripulire un po' l'immagine. Sembra però che lo spin-off di World of Warcraf, Hearthstone, abbia per ora scampato tali modifiche.
Il gioco di carte continua dunque ad aggiornarsi, anche con nuove carte e, in esclusiva, possiamo mostrarvi quella dedicata a Barorso Gla'cius:
"I Lupi Bianchi e i Picconatori hanno entrambi rivendicato la Valle. Non sapevano che stavano calpestando il regno ghiacciato di Barorso Gla'cius. I racconti sussurrati su Sua Maestà correvano tra i ranghi. I più li liquidavano come brutti scherzi. Quelli che ascoltavano potevano cercarla nelle infide terre selvagge di Alterac."
Italian Translation courtesy of Google Translate
Please don't take this too literally as this is only a google translate capture.
Quote from EurogamerBlizzard hasn't been talked about particularly well lately, given the huge scandal that hit it. We discussed it far and wide, following its evolution, up to the modification of the names and costumes of some characters in order to clean up the image a little. However, it seems that the World of Warcraf spin-off, Hearthstone, has so far escaped such changes. The card game therefore continues to be updated, even with new cards and, exclusively, we can show you the one dedicated to Barorso Gla'cius: "The White Wolves and the Pickaxers both claimed the Vale. Little did they know they were trampling the frozen kingdom of Barorso Gla'cius. Whispered tales of His Majesty ran through the ranks. Most dismissed them as bad jokes. Those who listened could seek her. in the treacherous wilds of Alterac. "
The comparison to Kargal works, for better or worse, but what people seem to forget is that it was a very powerful card when you played Watch Posts, which we all were when they were good. Then they nerfed them and people stopped playing them, or enough of them, to make Kargal worthwhile. You need to have played at least 3 or 4 for that big swing later.
So let's break this down: this card will live or die by the number and viability of frost spells that Shaman will get. Realistically, you only need 4, 2 copies of 2 spells and it could work, just like with Kargal. One problem I have is how a spell deck strategy will synergize with this minion summoning effect, which you will be using at least a total of 5 cards for, maybe more. What else would the deck need to have to be viable because I don't think this is enough of a win condition on its own? Mixing it up with Elementals will mess up your curve. Quest will most likely not work unless (some of) the frost spells overload. Weapon could maybe work as you rarely need a whole deck to support this archetype but Shaman's weapons are quite expensive even though the curve could work (Doomhammer on 5, overloadeded next round so just freeze, Bear on 7). Problem here is early game. It is all hard to predict without seeing all the cards from the expansion.
I probably shouldn't be talking too much about standard seeing as I haven't played it in 3-4 months now. But, do you think these frost spells will defend against:
Charging Pirates
Ignites
Bleeds
Fatigue damage that hits you
OTK demon hunter
Face damage from Face Hunter
I could see maybe working a bit vs. Druid. But, even then is your big reward of a board full of 3/4s going to outmatch his board of buffed taunts? I think you might be able to stall, but Druid seems like they will still beat you in the end with more impactful cards.
Libram pally? Maybe? Is this still being played?
My point is, there don't seem to be a lot of minion centric boards for a frost strategy to combat. And the reward seems to be too little too late to keep up with all the better ways to otk someone. It could be I'm just ignoring a lot of minion centric board decks though. Like I said, I haven't played standard in a long while now.
That is exactly why Priest is in a bad spot because there is lacked of minion centric board as there is no board to control...
For Shaman, I imagine if they can print a Frost spell effect that says opponent's spells will be frozen (or have less damage) for rest of the game (or for a few turns) as they can neutralize Ignite, Bleed, OTK, etc...
Assuming Shaman gets more Frost spells, and assuming said Frost spells keep the opponent from hitting your face too much, it is conceivable that this card could be great, even on turn 7 or later.
And if this is good, the follow-up Brilliant Macaw is also good.
Use "DeepL" translator. It works way better than Google Translate. :)
Greetings!
I'm not sure this can be rescued. I was thinking if if cost 4 with lower stats you could maybe curve into a massive turn 4 that would be game winning. But, then again this is legendary, so good luck having it in your hand often enough on turn 4 to be a winning strategy. It needs to be costlier so that that is can be tutored by that 3/3. So, can't lower it's cost.
And on turn 7 is this really going to win games? that is, is it going to be worth building a deck around? I don't think so. Not unless you have a bunch of frost spells that you already wanted in your deck because they were awesome and this was just extra. I don't see that being the case.
It's a shame. If the game was tuned to end on turn 10, this might have a chance. But, unless people start taking longer to poop, that isn't going to happen.
I haven't played too much HS lately but since when is "curving into a game winning turn 4" the golden standard for a card to be considered good?
Some people just can't let go of the early Stormwind days. The game is a lot slower now. I played a series of ranked Priest games last night, and not one of them ended before turn 10. One game even lasted 40 minutes.
It is a decent card in a slow meta but what can slow it down?
Also, unless most of shaman cards are frost spells, it won't get enough in one expansion to support it
Also, also. I think it is likely that at least one wild freeze shaman card will be in the next core set, possibly buffed. Frost shock is an obvious card to get back. Ice fishing is another candidate for the next core set
"Hearthstone, has so far escaped such changes."
lol. Guess they forgot about
Finkle EinhornPip QuickwitAnd Succubus? Hearthstone was doing these garbage changes first.
I'm expecting an awesome "Drek'thar" legendary card for Shaman.
Very nice Art
Yep! Worthy of legendary, showcases the character well while being enjoyable to look at repeatedly
literally 1 card in to an entire expansion
Since it reads "You cast this game" rather than "You've cast this game" couldn't that mean it summons the 3/4s for every spell you cast after you play this effect?
It's literally just been Google translated from Italian, don't read into it so much
The italian card text refers to each Frost Spell YOU'VE CAST in this game
Cast is the past tense of cast. "Casted" is incorrect.
"I cast a spell" could be referring to either an action in the present or the past.
They would have written it differently, something like this: "Battlecry: For the rest of the game, each time you cast a frost spell, summon a 3/4 elemental that freezes".