New Warrior Epic Card Revealed - Remote-Controlled Golem
ChunGe just revealed a new United in Stormwind card: Remote-Controlled Golem
United in Stormwind Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
ChunGe just revealed a new United in Stormwind card: Remote-Controlled Golem
Learn more and see all the cards in our dedicated Card List.
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Westfall, zone near stormwind in warcraft. They are popular over there… so I guess thats why.
Stormwind has the Dwarf Sector wich also has the Tram that takes you to Iron Forge , These machines walk around there ;)
I think this will be better than the comments suggest but doesn't fit into current archetypes. I think it will be useful for a deck that provides sustained pressure over a long period of time using cards like this and Kresh (weapon). Note you can trigger it multiple times with cards like Minefield and effectively generate 20/10 worth of token stats.
I see the synergy with Minefield, Bladestorm ect but unlike soulshard how do you deal with your opponents board if you locked out your own board by filling field full of trashy 2/1 minions could very easily cost you the game for that reason can't see it being played much.
This would be great card couple years back, before everything had rush. Now it just feels weird - stats are ok (considering it has effect), but having 2/1 minions in future turns and can be easily cleared and dont have rush or taunt just feels bad.
Sorry Golem, you just came too late to be useful. Maybe in arena? There are several cards, who feel like arena and have nothing to do with standard.
Is that really the card's effect? You play a 4 mana 3/6, it gets hit a couple times, and then your reward is to...eventually get a 2/1? Huh?
well if it hits 3 smaller targets, thats 6 x 2-1 = 12-6 in stats over time.
its about giving Tradeable decks a bonus reward for trading in cards.
Imagine if enemy has a 6 hp minion, you drop this and bladestorm, you now have free 24/12 stats in deck that is summoned when drawn.
I don't understand how Blizzard decide what is Legendary, Epic, Rare, Common between this and the druid legendary sidequest... I'd probably say this is a rare at best if not a common as honestly its pretty trash.
It's mostly about complexity, how niche it is or, in the case of some legendaries, because they don't want people to put two of them into your deck. The powerlevel never/rarely plays a role.
This thing will be much larger than 3/6 when it hits the board. With the huge amount of hand buff Warriors have, this thing could easily be at least a 8/11, which you can make your opponent attack with Provoke to clear their board plus give you a full board next turn.
They don’t spawn but go into your deck. So to get a full board, you need to draw them all without a card in between.
This is actually half way nutty with Provoke, but yea, Tokens should have Rush.
is Dr. Boom, Mad Genius coming back or something?
4 Mana 3/6 do nothing and if (!) i draw the mech, i have a (scary as fuck) 2/1 vanilla on board.
My Opponent should better play around it,..
Feels more like a G&G leftover...
Or Boomsday at least.
And the 2/1 don´t even have rush?
wtf is this?