17.6 Balance Updates - Many Nerfs planned for July 14th!
Blizzard just posted about some huge, widesweeping nerfs that are going to happen to the game next week, on July 14th.
Quote from BlizzardOn July 14, we’ll be releasing a patch that includes balance updates for several cards in Standard. Craftable cards listed below will be eligible for a full dust refund for two weeks after the 17.6 patch goes live.
Dragonqueen Alexstrasza
Old: Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (0). → New: Battlecry: If your deck has no duplicates, add 2 other random Dragons to your hand. They cost (1).
Corsair Cache
Old: Draw a weapon. Give it +1/+1. → New: Draw a weapon. Give it +1 Durability.
Metamorphosis
Old: Swap your Hero Power to “Deal 5 damage.” After 2 uses, swap it back. → New: Swap your Hero Power to “Deal 4 damage.” After 2 uses, swap it back.
Kayn Sunfury
Old: 3 Attack, 5 Health → New: 3 Attack, 4 Health.
Warglaives of Azzinoth
Old: [Cost 5] → New: [Cost 6].
Dragoncaster
Old: [Cost 6] → New: [Cost 7].
Fungal Fortunes
Old: [Cost 2] → New: [Cost 3].
Galakrond, the Nightmare
Old: Battlecry: Draw 1 card. It costs (0). → New: Battlecry: Draw 1 card. It costs (1).
Galakrond, the Apocalypse (Rogue)
Old: Battlecry: Draw 2 cards. It costs (0). → New: Battlecry: Draw 2 cards. They cost (1).
Galakrond, Azeroth's End (Rogue)
Old: Battlecry: Draw 4 cards. It costs (0). → New: Battlecry: Draw 4 cards. They cost (1).
We have some Battlegrounds updates planned for the near future as well. Stay tuned!
to be fair the entirety of last year was bonkers, they need to bring it down a notch or you get a game that powercreeps to massive amounts pretty damn quick
overall pretty legit and happy with it
although priest and hunter need to be slapped around way more, apparently they're fine
beats me... the ones implemented here are still pretty good, the list just needs to be twice as long
So if you draw backstab & shadowstep, they cost 1 mana now. Perfect..
Yeah. It sucks. But just tell me 3 or 4 viable decks that didn't used Backstab or at least one copy of Shadowstep. It'd be pretty hard for you to find that (you probably could, but it won't be as easy as you'd think).
I think that they intended to bring more deck inventing. Those 2 cards are an autoinclude in every deck since I can remember this game exists. And tbh, Galakrond combos were sometimes DISGUSTING. Just like when you could get Alex with herself. Yeah, I know, RNG. But it's just boring to reduce certain matchups to "have good luck = 100% winrate".
I love nerfs EZ dust <3
Time for the all mighty even dh with Gruul to emerge
Exaclty my thoughts. Priest is really oppresive atm and the issue is that it deals with aggro, which i guess is fine but also outvalues every single control deck that one wants to play, like warrior, or even libram paladain and quest/galakrond shaman. I ve tried playing all of those decks than can also deal with aggro but you just lose vs priest because you can`t outgrind them of even if you tech for example an Elyssiana because of the many thoughtsteals etc.
You dont actually do many things on turn 3 as a Druid anyway, still curves into overgrowth, it just helps to tone down insane highrolling mana growth or mountseller turns
new meta druid and priest :))
The literally nerfed druid A HECKING LOT. Just think about it dude. That 1 mana is KEY. At 3 mana things start to get messy.
Just think it this way. How many times as a Mage you can throw Arcane Intellect safely at turn 3? Only against slow matchups or terrible hands. At turn 2 it'd be different, since historically in Hearthstone, turn 2 almost never had good minions. That was the main reason Prince Keleseth was so good. You just don't have a good turn 2 in general. Most of the times, Hero Power is ENOUGH, or a combo with 1 mana minions. Maybe a spell for clearing that turn 1. Period.
they have reverted many old nerfs in wild already. The meta needs nerf on oppresive cards, so things can change and also, esp for rogue gala to be easier to balance for the next 2 expansions, before it rotates
4800 dust incoming $_$
Instead of nerfing DH 3243243 times, wouldn't it be better buff Shaman a bit?
Murlock pala is mot even a deck
https://hsreplay.net/meta/
https://hsreplay.net/decks/WkZBvNR6vSZY9FuFh1gUmb/#tab=overview
Play the game homie. I used it to rank from Platinum 10 to Diamond 5 last season ON 3 HOURS (I didn't played the game for almost the entire month and didn't wanted to lose my points)
Murloc pala? Its unplayable mow and cant be good
I couldn't agree more with the nerfs. Thanks a lot.
Shadowstep? Wtf?
I feel like I'm cheating even when I myself use it. If it would rotate some-when I wouldn't care, but it's classic common that could easily be epic, and/or cost 1 or drop 1, and still be very playable.
As a higlander deck lover I always wondered why didn't they change dragonqueens effect to 1 mana instead of 0 when they nerfed her the 1st time. Well, better late than ever. Good thing I opened Kayn a few days ago from a pack!