Blizzard just released a new patch featuring New Adventure, Battleground Changes and more!
Quote from blizzardThe final stage of Arch-Villain Rafaam’s nefarious plan has now been set in motion – will you join the League of E.V.I.L. as an accomplice in unleashing Galakrond’s destruction, or take up arms with the League of Explorers in a final daring attempt to save the world? Experience the final epic clash from both sides of the story, including two completely different endings, in Galakrond’s Awakening!
With this update, Hearthstone’s new solo adventure is live, along with new content and balance changes for Battlegrounds (including two new Heroes!).
Galakrond’s Awakening: Chapter 1 – Live Now!
The frantic foray to reach Galakrond’s remains begins on the Frozen Coast of Northrend – jump in straight away with the free first chapter of the E.V.I.L campaign! Chapter One of the Explorers campaign, which comes with three bonus collectible cards, is available for $6.99 or 700 gold. If you’re planning to go the distance with Galakrond’s Awakening, consider picking up the full adventure for $19.99, which includes all chapters and 35 collectible card rewards to unlock as you progress! For the full details on Chapter 1 and the new collectible cards, head here.
BUY NOWHearthstone Battlegrounds Update
New Heroes:
- Tirion Fordring:
- Honorable Warband: [Cost 1] Give minions with no minion type +1/+1.
- Millhouse Manastorm:
- Manastorm: [Passive] Minions cost 2 Gold. Refresh costs 2 Gold. Start with 2 Gold.
New Minions:
- Imprisoner: [Demon] 3 Attack, 3 Health.
- Taunt, Deathrattle: Summon a 1/1 Imp.
- Fiendish Servant: [Demon] 2 Attack, 1 Health.
- Deathrattle: Give this minion’s Attack to a random friendly minion.
Additional Changes:
- Voidwalker: Has been removed from the Battlegrounds minion pool.
- Golden Zapp Slywick: Now has Mega-Windfury instead of Windfury.
- Sir Finley Mrrgglton: Has been removed from the Battlegrounds Hero Pool.
- Note: Finley will be returning in a future update with a new Hero Power.
Bonus stats:
- Minion lineup history has been added to the Bonus Stats Page! Now, you’ll be able to see your last 5 board states (as of the recruit phase immediately before you won or lost).
Scoreboard:
- When hovering over opponents on the scoreboard, you will now be able to see how many of the majority minion Tribe are currently in their lineup.
- Note: If your opponent has the same number of minions from multiple Tribes the scoreboard will display “Mixed Minions”.
In-Game Matchmaking Adjustments:
- We’ve adjusted the algorithm that determines which opponent you face each round in a Battlegrounds match. You will no longer face the same player, or Kel’Thuzad, more than once in every 3 combat rounds (unless there are 2 players remaining).
- Note: This change is being implemented with the 16.2 update, however, it will go live with a later server-side update.
Game Improvements and Bug Fixes
- Several fixes were implemented for bugs which could result in client crashes when playing Hearthstone on iPad.
- Myra’s Unstable Element and Enhance-a-matic now fill your hand to maximum after playing Valdris Felgorge.
- Fixed the banner icons on copies of minions created after playing Crystal Core.
Battlegrounds Improvements
- Spawn animations have been disabled when playing minions from your hand in Battlegrounds games.
- Increased the drag speed of minions in the Shop phase of Battlegrounds.
- Cut down the animation time of the Poison effect in Battlegrounds.
- Reduced the amount of screen shake in Battlegrounds games.
- Minion “sleep” animations (Zzz) have been disabled in Battlegrounds games.
Battlegrounds Bug Fixes
- Fixed an issue where +0 rating was incorrectly shown at the end of the game.
- Fixed an issue where minions would swap positions on the board when playing and moving them very quickly.
- Fixed an issue where minions in the shop would be un-interactable if you clicked on them immediately after a refresh.
- Fixed an issue where Battlegrounds buttons could not be clicked while the hand was enlarged on mobile devices.
- Fixed an issue on mobile devices where tapping a minion would cause it to hover on the board.
- Fixed an issue where Zapp Slywick would attack a Taunt minion before redirecting to his correct target.
- Note: This caused Secrets like Autodefense Matrix to trigger on the Taunt minion instead of Zapp’s real target.
- Fixed an issue where a minion’s voice over line would play when buying a minion immediately after a reroll.
- Fixed an issue where a minion resurrected by Redemption would not attack.
- Fixed an issue that was causing the effects of normal Brann Bronzebeard and golden Brann Bronzebeard to stack.
- Fixed an issue that was causing the effects of normal Baron Rivendare and golden Baron Rivendare to stack.
- Fixed several issues related to spectating Battlegrounds games.
- A fix has been implemented to prevent an accidental use of the Hero Power during the hero select phase.
- History for damage done to Kel’Thuzad now correctly includes damage from minions.
Galakrond's Awakening Card List & Guide
Learn more and see all the cards in our dedicated adventure guide.
Tirion Fordring now is the best.
I'm hoping they add a dungeon crawl at the end of the story.... Really dislike the "one and done" solo adventures ... I would've saved up gold if I had known
Quick animations in tavern is a very good change.
I saw they added Putrecide and Galywix back into the pool. Is that a bug like how I have won fights and lost 19 health, or was it mentioned somewhere I do not see?
Well I guess i won't know for a bit. Went to boot up the iPad this morning and the update isn't even live on iOS yet for me.
Edit: I guess day later never hurt anyone.
A. F. Kay on turn 3 and 5, you won’t be missed.
It means he is a member of all tribes. So nope, won't be buffed.
Question about Tirion.
If Blizzard will return Nightmare Amalgam to the pool, will Tirion hero power affects on him, because he is ALL, does it means that he is no tribe minion?
No. All doesn't include none of them, all includes all of them.
Think of it like a check system, if 'x' card is a pirate, he doesn't qualify for the buff, then repeat for dragon/beast/mech/murloc/etc ...
THEY MADE DEMONS BETTER.WHAT THE FUCK
4 chapters, 4 wings good and 4 wings evil. One is free every other is 700g? A little bit expensive?
If I’m not mistaken , only the first chapter will cost 700 gold per wing
It's 700 gold for the entire chapter, not per wing. The first chapter is an exception; There one wing is free, so the 700 gold is just for the other wing, which contains more cards than a normal wing to compensate a little.
Updates for Android and iOS always come out after updating the main client of the game, with a difference of several days / hours, it's time to know it
Usually it takes a couple of hours, but now...
There is a new Mage hero in the data mine named "Celeste".
Celeste will be a Draenei Mage Hero female. The origin of the name Celeste is the same as most naming conventions as most Draenei like Valen which is Latin. You're welcome!
The first Draenai portrait if im not mistaken
I really hope the iPad crashes are fixed.
Will this cards be in in Standard format, when The Witchwood, The Boomsday Project, Rastakhan's Rumble go to wild or when the next adventures of 2020 like Rise of Shadows go away?
These new cards Will rotate in 2021 if they follow the route which they’ve been going so far since Wild was introduced.