ViciousSyndicate just revealed multiple new Whizbang's Workshop cards.
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Whizbang's Workshop Card List & Expansion Guide
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more spenders is nice if rainbow's MO is how it is now.
Handbuff has to become viable now, it's got so much more support.
Darkthorn has potential but Shambling feels way to expensive for its effect even if you manage to buff your hand abit it still costs 5 corpses and has no direct impact on the board if it had rush than maybe I could see it in a handbuff deck but too me it feels like DK has access to stronger tools if a handbuff deck emerges.
So for me Shambling is a 1/5 card and Darkthorn 3,5/5 with potential of being really good with the right tools, imagine for example getting it to like 6/8 and playing something like Sinisister Soulcage potentially twice you would look at a board with 1 8/10 and 2 10/12 all firing off for a grand total of 28 damage across the board. Its just something fast I got to think about. The combo potential is certaintly there getting a shadow spell with 2 reduced mana to make that combo possible isnt that far fetched, DK discounts spells quite abit with their cards.
That one too is meant to be buffed
A skibidi toilet reference indeed.
Okay. See. I can dig this. This looks like a good rune design to me.
You can play it on Unholy and Rainbow, but when it really shines is when you pair it with Blood to use the handbuff mechanic. I like them.
I love Handbuff DK
Shambling Zombietank somehow reminds me of spider babyface from ToyStory.
Quillboar has pretty low stats. I'm guessing it's meant to be buffed to be useful?
Tank effect feels off, 5 corpses for 3/2 doesn't seem effective enough on paper for me.
Apparently CNE is the entire DK class identity.
More 1 runes.