Blizzard just announced a server-sided hotfix patch that will be deployed later today and contains updates to Battlegrounds, Arena & Bug Fixes.
Quote from BlizzardPatch 27.2.1 is a server-side hotfix patch, launching today, with the following updates and bug fixes.
Battlegrounds Updates
Armor Updates
The following heroes now have less Armor:
- Shudderwock has 5 Armor at higher ranks, still has 10 Armor at lower ranks.
- Infinite Toki has 7 Armor.
- Forest Warden Omu and Kurtrus Ashfallen have 8 Armor.
- Inge, the Iron Hymn has 8 Armor at higher ranks, still has 6 Armor at lower ranks.
- Dinotamer Brann has 12 Armor.
The following heroes now have more Armor:
- Bru’kan and Ozumat have 15 Armor.
- Sneed has 17 Armor.
- Guff Runetotem, Jandice Barov, Sindragosa, and Skycap’n Kragg have 18 Armor.
Anomaly Updates
- The Fortitude of Khaz’goroth, Denathrius’s Anima Reserves, A Faire Reward, and Oops, All ____! Anomalies will all appear less frequently.
o Sire Denathrius, Shady Aristocrat, Denathrius’s Anima Reserves, and Echoes of Argus have been returned to their respective pools.- The Bring in the Buddies and False Idols Anomalies will appear more frequently.
- Menagerie Mug, Menagerie Jug, Reef Explorer, and Living Constellation have been removed from the Minion Pool in Oops, All ____! Anomaly games.
- Treasure Seeker Elise has been removed from the Minion Pool in A Faire Reward Anomaly games.
Arena Updates
Arena offering rates have been adjusted.
- TITANS cards no longer have an offering bonus.
- Class cards across all classes will appear less frequently.
- Specific outlier cards have been adjusted to make Warlock, Shaman, and Death Knight less powerful, and to make Demon Hunter, Paladin, Druid, and Priest more powerful.
Bug Fixes
- [Hearthstone] Fixed a bug where Fate Splitter always gave From De Other Side when summoned by it. Now, if Fate Splitter attacks a minion and dies from that combat, it will give that minion; it will still give From De Other Side if it dies from From De Other Side’s effect.
- [Battlegrounds] Fixed a bug where Y’Shaarj’s Embrace Your Rage hero power only worked from the Y’Shaarj player’s perspective, not their opponent’s.
- [Battlegrounds] Fixed a bug where the Echoes of Argus Anomaly only worked from on player’s perspective, not their opponent’s.
- [Battlegrounds] Fixed a bug where some cards had the wrong stats with the Golden Arena Anomaly active.
- [Battlegrounds] Fixed a bug where Ice Block could be offered multiple times in games where the A Faire Reward Anomaly was active.
- [Battlegrounds] Fixed a bug where Baby Kodo didn’t refresh the lobby with a Tier 7 minion (only applicable in games where the Secrets of Norgannon Anomaly is active).
- [Battlegrounds] Fixed a bug where Magnetic minions buffed by the Champion of Sargeras Anomaly wouldn’t keep their buff when Magnetizing.
- [Battlegrounds] Emergent Flame’s bonus now resets at the start of your next shop phase, instead of the end of your shop phase.
- [Battlegrounds] Fixed various bugs causing disconnects and performance issues.
Love the anomalies
I'm just straight up not having fun with battlegrounds. The anomalies are either too game changing (10 mana) or no effect at all (start at lvl 2). There's no middle ground
Not sure if i'm in the minority but i'd like to see infinitize and sunwell straight up banned from arena
Sunwell is OK imo (assuming it's drafted and not discovered). It's a great arena card that all classes can access. Sure it feels a bit unfair when played against you, but what part of arena doesnt?
As for infinitize I think it's far too strong for arena. Discover every turn (potentially) to get value and answers to the current board state. I imagine is has a large impact on winrate for mage decks that include it. I also think it shouldn't be discoverable (and maybe it isnt - not sure where the secret rulesets are at these days), but to be honest discover is one of the most frustrating parts of arena these days (imo).
Agreed, discover mechanic is out of control. It is a great feature that makes the game's digital nature shine. But when every other card discovers something, it feels like is no longer relevant what you put in your deck. And nowadays they don't even come with a big tempo loss, there is a neutral 3-mana 2/4 that discovers a spell (and even reduces its cost given a circumstance)... make it tradeable while you are at it.
I wish discoveries would be restricted to the mana cost of the card discovering, or the rarity, or something. In any case, it seems like for constructed is not a problem, so things will remain as they are.
The worse part is that it is getting close to just being slapped on anything vanilla. We're getting closer to 2 mana 2/3's discovering anything without a stipulation. Paladin already has a 3 mana 2/4 taunt discover which still feels too powerful
shouldnt i get my arena run refunded if there were changes in arena btw
Technically the card pool is the same, they just tweaked the offering rates. So no, they never terminate current runs unless rotations or card bans happen. You will still face pre-patch drafted decks, with Sargeras and other nonsense. They will fade gradually though.
It was obviously a bug based on the wording of card, so I think if you crafted cards just to abuse it, you get what you deserved.
That said, I do think Blizz could be more transparent with these things. The deck was getting quite a bit of publicity on various streams for a good week, and to my knowledge there was no acknowledgement from Blizz to suggest that it wasn't working the way it was supposed to.
Why are all those people so silent, that claimed the card is working as intended and down voted those who claimed its a bug?
Bold of you to assume people will acknowledge their fault on the internet.
I could not be happier about that damned From De Other Side interaction.
Rip Faire Reward Elise abuse, fun while it lasted I think
RIP From De Other Side Shaman, you were too meme for this world.