Bye bye reborn Maexxna.
- ykb
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Member for 8 years, 11 months, and 21 days
Last active Thu, Apr, 25 2024 12:27:39 -
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xanzan1 posted a message on 22.6 Patch Notes - Expansion Pre-Order, Mercenaries & Battleground Changes & More!Posted in: News -
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Frijamabob posted a message on New Leadership at Blizzard - J. Allen Brack Steps DownPosted in: Newspls dont be woke
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Pagan posted a message on New Hearthside Chat - Wailing Caverns (NEW CARDS)Posted in: News -
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RendInFriend posted a message on New Hearthside Chat - Wailing Caverns (NEW CARDS)Posted in: NewsAre we woke enough to be able to criticize Liv Breeden? I have no issues with her gender or personal life, she stumbles over lines, is monotonous and gives the impression of someone who isn’t really invested. I really don’t like that she has been doing so much of the reveal/public announcements, because she isn’t very emphatic or energetic. She’s boring.
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Harryp19 posted a message on Mysteries of the Phoenix - Druid and Hunter Puzzles Solved! - Instructions and Example Decks!Posted in: NewsJust because you skipped all the actual puzzle steps to look at the solution, doesn't make it 'not a puzzle'....
The spells needed were found through flavor texts, though I'm not quite familiar with the details. The later subpuzzles?
Warrior: Standard type of ferry puzzle. 'Move the three orcs/sheep and three quillboar/wolves to the other side of this board/river. The caravan/boat can carry one or two minions/animals per step, and at no point can there on either side of the river be both quillboar and orcs/wolves and sheep, with the quillboar/wolves outnumber the orc/sheep.' The main problem is figuring out that this is the actual puzzle, but after a little trial and error you should be able to realize this. Especially if you know the original puzzle type.
Druid: Figuring out it's a maze is the major part, with the doors being a nice hint. Once you know it's a maze, it's a matter of mapping it out and finding a path through, which is mostly a matter of effort and properly keeping track of where you are.
Rogue: Each key attack on each lock has a specific effect on all the enemy minion attack values/tumblers. Order doesn't matter, so you just need to figure out a sequence of moves that makes them all equal (not sure if it HAS to be '4') Instead of trial and error, this can be a matter of calculations.
Hunter: This puzzle is the most explicit of all in its requirements. If you actually work on it, you can figure out you need maximal trading efficiency (in the sense that you need to pay minimal total gold in acquiring all items). In particular as a result of this each item type can only be obtained through one specific conversion. From there, you need to figure out an order that allows you to make all the necessary trades without overtrading (converting too many items at once).
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Star_Forge posted a message on Blizzard Speaks Out - Actions To Support Our Black Community, Colleagues, And PartnersPosted in: NewsImagine being this disconnected from reality. Look up the stats you brainlet. Try to conjure up your own opinions instead of following what's popular like the rest of the cattle.
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arius111 posted a message on Blizzard Speaks Out - Actions To Support Our Black Community, Colleagues, And PartnersPosted in: NewsAfter you read all that BS, read it again knowing that Blitzchung is STILL banned.
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Jakulero posted a message on Blizzard Speaks Out - Actions To Support Our Black Community, Colleagues, And PartnersPosted in: Newsbut Blizzard still dont support Hongkong
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m4tizeq posted a message on Details on This Week's StarCraft Tavern Brawl: Portals to Another DimensionSry I messed it up
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RavenSunHP posted a message on Heroic Brawl Returns Today!Posted in: NewsThe poll speaks for itself...
Casual players in a casual game. Noway this is gonna be popular.
Since it overrides the usual brawl, it's just stealing room to the vast majority of players, who aren't gonna risk all that gold just before a new cycle!
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I'd rather it be just shuffle three copies, without summon. ;)