Yeah, but the problem is the only spells that deal damage and this would work with that are in play at the moment are Corrosive Breath and Kill Command. Also, Explosive Trap, but I don't see that combo going off very often. If you play highlander hunter, for example, you run this card for comboing with two copies of spells in your deck. Two. Instead of just running something that doesn't need you to have drawn your whole deck most of the time. That is humungously slow. Other spells that this could work with are Arcane Shot and Rapid Fire but those aren't very good on their own and probably won't see play because they're "kind of a good combo with a legendary in your deck". Better off just running Ace Hunter Kreen.
yes, cards with the word "copy" now in the litteral sence means copy. You might not remember but this was added to hearthstone in late June if my memory is correct. for an example, mind visions keeps any enchantments from the card in the opponents hand. Hope I could help! :)
Ticket scalper is actually really good. Its decently stated and its effect means its kind of a "must kill" card. The opponent will probably often see the need to kill this so it wont draw you a bunch of cards, but if the opponent trades in with something with less that 5 health, you draw 2 cards, that means he will have to drade with a big minion to clear this sufficiently, but then he had to make a really terible trade, like bumping a giant into an annoy-o-tron from giggling inventor and dealing 5 damage to it. This makes this card really good. If he leaves it up its a tremendous danger to the opponent. Giving this rush or charge makes it even better! The only downside is that its easily cleared with spells... but then the opponent has one less spell to deal with all your other stuff. I expect this to see play in some kind of deck just for its core value, 4 mana 8 stats with "draw 2 cards or more".
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Battletag: Sonar#21882
Region: EU
Trade Only?: Yes, you go first
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Battletag: Sonar#21882
Region: EU
Trade only? : yes, you go first
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oops
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Battletag: Sonar#21882Region: EUTrade only? : yes, you go firstDone
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Battletag: Sonar#21882
Region: EU
Trade only? : yes, you go first
0
Doesnt seem very consisent and probably isnt the best version of the deck it could be.
0
Check out mine, i think its better
3
hmm I think this is really good
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Yeah, but the problem is the only spells that deal damage and this would work with that are in play at the moment are Corrosive Breath and Kill Command. Also, Explosive Trap, but I don't see that combo going off very often. If you play highlander hunter, for example, you run this card for comboing with two copies of spells in your deck. Two. Instead of just running something that doesn't need you to have drawn your whole deck most of the time. That is humungously slow. Other spells that this could work with are Arcane Shot and Rapid Fire but those aren't very good on their own and probably won't see play because they're "kind of a good combo with a legendary in your deck". Better off just running Ace Hunter Kreen.
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Done
0
Battletag: Sonar#21882
Region: eu
Trade only? Yup, you go first :)
0
well it is unclear, because it says mana, not empty mana... but because it says set and not gain I would guess it doesn`t give you mana
2
yes, cards with the word "copy" now in the litteral sence means copy. You might not remember but this was added to hearthstone in late June if my memory is correct. for an example, mind visions keeps any enchantments from the card in the opponents hand. Hope I could help! :)
0
Am I the only one who's thinking this is a great fit for inner fire or APM priest???
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Ticket scalper is actually really good. Its decently stated and its effect means its kind of a "must kill" card. The opponent will probably often see the need to kill this so it wont draw you a bunch of cards, but if the opponent trades in with something with less that 5 health, you draw 2 cards, that means he will have to drade with a big minion to clear this sufficiently, but then he had to make a really terible trade, like bumping a giant into an annoy-o-tron from giggling inventor and dealing 5 damage to it. This makes this card really good. If he leaves it up its a tremendous danger to the opponent. Giving this rush or charge makes it even better! The only downside is that its easily cleared with spells... but then the opponent has one less spell to deal with all your other stuff. I expect this to see play in some kind of deck just for its core value, 4 mana 8 stats with "draw 2 cards or more".