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    posted a message on What tools are there now to stop aggro?

    Unless everyone is supposed to play crystallizer now there are in fact several classes with no/ average one drops, which is a slight issue. Quite a signifant number of good 2 drops have conditions attached to them as well, so its not quite as easy as just 'going for tempó' when all the murloc shaman/ zoolock cares about is smacking you, but not getting the shield/ card on your gargoyle or doctor just means you are still behind anyway, but also lost resources/ more health.

    Posted in: General Discussion
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    posted a message on Swampqueen question

    One of my less impressive f2p accounts got the warrior rush guy with nothing to support it and seems destined to play shaman for several weeks since it does have kragwa and shudderwock, and ive been messing around with a value oriented elemental deck with those that seems fairly decent. Ill post a list in case anyone is bored and wants to go in depth/ give some critiques aswell. Anyway, i got about 2500 dust and since swampqueen is obviously a battlecry which is potentially powerful in alot of situations, i would like to know how it interacts with shudderwock exactly, because that highly determines how valuable it is for me. I expect the spells to be generated randomly as usual which is ok, but will he generate the monster to go into my hand (which is good) or does he apply/ cast the things himself (which would be much much worse most of the time)?

    Maybe i would be better off with DK hagatha instead despite some minor anti-synergy in the battlecry? Does voltaic burst give me 2 cards off of her? Sorry it turned into 3 questions after all :D

    Link:https://www.hearthpwn.com/decks/1263672-do-we-hagatha-these

     

     

    Posted in: Card Discussion
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    posted a message on New Card - Mana Reservoir

    So curving this into faceless rager for a turn three 5-6 is pretttty good, and in any druid deck that plays stelladris the spell damage is actually relevant.

    Posted in: Card Discussion
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    posted a message on What are the coolest decks you've encountered so far?
    Quote from Manuelo46 >>

    I ran against a creative warlock, who made a shuffle deck, revolving mainly around these 4 cards:

    Plot Twist

    Aranasi Broodmother

    and the 2 main highlights:

    Portal Keeper

    Portal Overfiend

     

    It was one amazing game to be honest. He played generic handlock cards, with the portal demons splashed in, which ended up generating him a ton of trade value. It also allowed him to discount Jumbo Imp, and you could go for more demon synergies with the shuffled demons.

    Hvae you encountered any creative decks so far?

     Im trying that out in combination with rafaam and elysia if i somehow actually run out of cards and/ or am looking to shuffle 10 in to then convert them into legendaries. Its hella slow but a lot of fun when it works out

    Posted in: General Discussion
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    posted a message on New Legendary Card - Barista Lynchen

    Just hitting a dragonspeaker in my last game was already super impactful, and he tends to stick because a 3/5 on itself doesnt seem threatening.

    Posted in: Card Discussion
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    posted a message on Lucentbark...?

    I have no idea if the heal druid thing is going to work out in the long run but im trying it out a little bit atm and it feel like there are easily 4-6 flexible slots in there depending on your style. I have the 3 mana buffing twinspell as a one off atm, which is quite slow and probably the first cut, if i had lucent i would throw it in there because healing boards with potion vendor actually works fairly well it seems.

    Posted in: General Discussion
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    posted a message on Archmage Vargoth Uses

    You have inspired me to try out a zerek dragon's calll banana priest deck, i will report how terrible it is soon.

    Posted in: Card Discussion
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    posted a message on Someone make this quest hakkar idea work before RoS hits

    First of all, we put hakkar in the deck, and 2 seeping oozelings as our only DR's as well as stalker and play dead for even more blood shenaginans. Then we put in 2 elekks because beast but more importantly to do all of this potentially twice. Then enter the quest which adds alot of stuff to our own deck hopefully protecting us from the bloods, and also possibly shuffled twice at 8 mana for a 30 card 'anti-blood' buffer. If by some miracle an elekk sticks to board heading into turn 10 there is the potential dream of hitting an oozeling with stalker + play dead. The core of this idea can be reduced to about 12 cards with 2x fly and 2x springpaw but that obviously can mess up the quest plan massively so probably requires at least 4 more additions to the 1 mana pool, or maybe ravencallers. Anyone bored enough to give this is a shot, i think there might be something here :P

    Posted in: Hunter
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