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    posted a message on The new Warrior has made the game ridiculous
    Quote from StrangerX9 >>

     Now this is the content I wanna see

    Posted in: Warrior
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    posted a message on The new Warrior has made the game ridiculous

    Thanks for all the replies guys, first time using the forums after being a long-time lurker. After thinking about it I think the game is in a weird spot right now being so control-heavy, since it can lead to some incredibly boring matchup chains. Let's face it: not all cards are balanced. When you're building a deck to be late-game centric the class cards you use will not be as balanced as the class cards of others. And that's what it really comes down to is a balancing issue: token druid, and this new burgle-rouge are ridiculous as well. Token druid with it's board fill after board fill leads to an incredibly unfun match for both sides imo. All of Rouge's "if you're holding a card from another class" cards are also out of wack, just because of how absolutely easy it is to have cards from other classes in your hand, sometimes you even get to choose them too, which allows for a very flexible style of play.

    Inbalance is what it comes down to right now, and its what makes it unfun for me 

    Posted in: Warrior
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    posted a message on The new Warrior has made the game ridiculous
    Quote from RavenSunHP >>

    Warrior is not unbeatable right now. But its only popular foe is Conjurer Mage. The others are nearly off-meta atm.

    Point is Shield Slam is honestly insane, in the same way Raiding Party is for Rogue.

    Idk what they were thinking when they added respectively Omega Devastator and Waggle Pick to the classes with already the two cards above in their arsenal.

    Standard may be balanced and refreshing, but look at how classes/archetypes are brutally supported in a very specific way. 

    ie Warrior has been given flawlessly good Armor/Mech cards since Boomsday.

    The Standard meta is basically sealed during card design phase, with such ridiculous cards being pumped in, amongst a sea of useless or meme cards (that turn out to be broken in Wild, but that's another story i suppose...).

     Omega Devastator is beyond me, a card that just kills 90% of big drops, the "Omega" text not even mattering when the deck will push to a late game anyway

    Posted in: Warrior
  • 1

    posted a message on The new Warrior has made the game ridiculous

    Off topic but it's odd that the "reply" button doesn't reply to the comment but the post...it seems kind of odd to have it after the each comment then...

    Posted in: Warrior
  • 2

    posted a message on The new Warrior has made the game ridiculous

    Another thread complaining about classes, whatever, basically I'm considering breaking off from Hearthstone this expansion because of the new Warrior archtype. At the moment warrior has cards that do absolutely everything and then some. Many will say that aggro or mech-hunter counters the new Warrior, which I don't understand in the slightest, the only win you'll take from using these decks is a lucky one.

    Warrior has cards that: give survivability, draw, clear the board, control the board, deal damage, slam down big minions, mech synergies, dragon synergies, weapon synergies, add more op tools it's used to it's hand, give a hero that can do almost all of these, and lastly cards that LITERALLY KILL YOU IF YOU DRAW 

    Sound kinda familiar? It's because Paladin has almost all these and is balanced, showing that the class atm is a screw up

    How do you beat this exactly? Oh! You can try playing aggressive to beat them to their swing! Nope. Warrior will turn 1 drop E. Rover, gain armor, stall with Weapons Project, and clear your board with Warpath, Dynomatic, and Brawl

    Ok then let's try control. Nope. No matter what, even if you play a cheese resurrection priest, Warrior will gain enough armor to take a hit from a 48 attack enforcer, kill it, and then clear every big board you set up. Even if you somehow found a deck to counter every card at Warriors disposal, you'll die to mf bombs by the end game. Oh? What's that you say? Archivist Elysiana? Lmao good idea dude play a sub-par card that tramples the counter deck you built and lose to Warriors other tools. You could use it for fatigue I guess, but you won't live that long because there's 9 bombs in your deck waiting for you

    I've tried every Warrior counter deck out there and somehow the class I lose to the most is Warrior. I've been in situations where Ive had cards like Mechano-Egg and Mechanical Dragonling, both on the board in in my hand. Warrior can clear them, and the minions they spawn. I'll get the others out there, and even magnetize buff them. Cleared, and now he's got minions on the board too. Alright then, counter the minions, put down an Undatakah. Cleared, and the minions it spawns. Kangors Endless Army next. Cleared. Like 8 games in a row.

    How you ask? Because every card it has clears the board, and has rush

    Naturally at first I thought that a nerf was needed, but that's impossible at this point: almost every piece in the Warrior meta would have to be changed. Sh*ts as common as the good ol Hilander Priest too, after the middle ranks it's all you'll face.

    Now that 4-horsemen are gone there's nothing that can survive and deal enough damage to beat Warrior. Y'all are on your own 

    Tldr; I'm salty of playing the same unbeatable warrior archtype, bye bye for now hearthstone

    Posted in: Warrior
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