Try Uranus
- samce
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Member for 4 years and 5 days
Last active Fri, Feb, 3 2023 15:54:11 -
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Dec 21, 2020Danjo posted a message on UPDATED - Quest Vault Hunter w/ Parade LeaderPosted in: UPDATED - Quest Vault Hunter w/ Parade Leader
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Ilyanthiel posted a message on I just received a golden legendary upon loginPosted in: General DiscussionSame here, didn't even play yesterday and only preordered the small bundle and got my normal legendary for it at release...4_77 could be right, I see only compensation... or bug (but that one wouldn't be in our favor ;-p )
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Sephiko posted a message on Carnival ClownPosted in: Carnival ClownA literal clown fiesta.
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NIOIN posted a message on Darkmoon TonkPosted in: Darkmoon TonkTonk is such an awesome word.
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Glax posted a message on Maxima BlastenheimerPosted in: Maxima BlastenheimerYe, next turn, Pyroblast in your face, gg...
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SinnFull posted a message on HearthPwn's Battlegrounds Hero Tier ListPosted in: BattlegroundsTier list is out of date !! come on guys
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Aesop81 posted a message on Revamping Progression & Rewards in HearthstonePosted in: NewsHearthstone's getting too expensive now. I didn't mind putting in $60 a year (price of a AAA game), but I always felt there was nothing inaccessible for me by doing that.
How much am I going to have to pay now? Battlegrounds pass is now a pay-to-help-win as you have extra options.
I also have to buy the Tavern Pass to allow me access to rewards on the new tracker. Unless you can purchase this with gold?
That's on top of the bundles to help me stay competitive on standard.
Just feels there're too many things locked behind a paywall now, without the option of me grinding for them if I really wanted.
If the Tavern pass is too extortionate, I'm going to skip the whole thing and just go F2P. Industries like this employ psychologists to assess how to squeeze the maximum profit from their customers. Battlepass, tavern pass and the equivelant purchase of x3 AAA games a year is just too much for me though.
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1xbenx1 posted a message on The current state of Battlegrounds is?Posted in: BattlegroundsI've said this in a few places, this is the least fun the mode has ever been.
Generally, I'm a very understanding and reasonable person when it comes to things like balance, etc. But this recent expac is so horrifically unbalanced.
Rag is obviously fucked and needs an immediate nerf.
Jandice still needs a nerf, or pogos need to be removed.
Why the fuck do elementals have 3 win conditions, and the 2 best ones are TT5?Meanwhile, Demons still do nothing.
Here are the available competitive comps:
- Ragnaros: whatever the fuck he wants
- Jandice: 2x Pogos + whatever the fuck she wants
- Elemental
- Poison divine shieldsThat's it. Nothing else will win a lobby because nothing else has time before Elementals push it out.
There are 10+ heroes that are basically unplayable trash. The gap between the top tier heroes and the bottom tier ones has never been wider.
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Zangoosed posted a message on The current state of Battlegrounds is?Posted in: BattlegroundsLet me count the ways.
1- Ragnaros is THE most OP hero of all time. It's the first and only hero to ever average a placement of 3rd or better according to hsreplay stats.
2- Games are notoriously short this patch for multiple reasons. There's a problem with the overall game experience if a player is dead or close to dead on 8-9 gold. Add a damage cap, or nerf some of these heroes/cards. Make it so you dont have to be matched up against the top person again who just crushed you 2 turns ago? Meta is SUPER FAST. What's the point of even trying any late game builds this patch?
3- The new ranking system basically encourages people to concede since there's no drawback for losing rank. So, there are usually 1-2 people that quit after the first few turns of the game. So, this has a domino effect. Certain opponents lose no life and can tier up faster than other opponents because there is no drawback because they're against the ghost. Whoever gets to 5 first and finds Lil Rag/Nomi enjoys a top 4. Whoever gets to 5 first and finds an Amalgadon off their triple enjoys a top 4. Zzzzzz loving the new "concede" meta.
4 - Mega Windfury is ruining the game. Waaaay too often is a game decided by a huge divine shield windfury Crackling Cyclone that attacks first and kills 4 of your minions before you even have a chance to do anything. This leads to taking MASSIVE damage in one turn. Not a cool experience, blizzard devs. You should be ashamed of yourselves for allowing this to go through playtesting. You're turning the game into "whoever attacks first wins". Lame.
5 - Elementals are OP in general. The fact that in a lobby you can have 3-4 players ALL going for Elementals and yet still the vast majority of the time all of those players top 4 is a major issue. The tier 5 "elemental" package is insane and so easy to abuse it's ridiculous. Nerfs need to happen.
6 - I cannot believe that some of these cards and heroes actually made it through testing and were released into the game. Devs either did it intentionally to spike interest in the game. Or they're just braindead window lickers. Either way from a gaming experience standpoint its unacceptable. Are they trying to destroy the game of Hearthstone or are they really this stupid?
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DMaster2 posted a message on Teacher's PetPosted in: Teacher's PetDefinitely going to see play in taunt druid, not so much in hunter.
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