So after the season reset I had to ladder once again through the jungle. And as I dug through the ranks, trying not to gag from the stench of shaman and zoo, I wondered, whether there existed a deck, designed specifically to counter luck?
And if such was possible, how would it look? Would it have to be a "lucky" deck? How does one prevent losing 50/50 6 times in a row? Which class would this deck be?
Thalnos is one of the best legendaries in the game. Why does he need more stats?
Haha, stop doing drugs please. Thalnos isn't even worth crafting.
On topic : No, op.
You stop doing drugs. It is a staple legendary in Freeze Mage/Rogue, It provides consistent draw, on demand SP and is cheap. It's not sylvanas or tirion, but it is good.
Even after blade flurry nerf, it is good.
p.s. I'll quietly sit and wait for you to play zoo and rage out becouse of thalnos/FoK
"It's not sylvanas or tirion, but it is good"
Sooooo it's neither "broken" or "one of the best legs in the game" so why don't you learn to read and stfu since you agree with everything I said ?
"It s not worth crafting" ; "Stop doing drugs" - your prerogative is that the card is shit.
Mine - it is really good.
And it is one of the best neutral legendaries in the game. Out of the 55 neutral legendaries in Standard it is played in 10% of the decks. It is the 6th most popular neutral after Sylv, Rag, Brann, Thaurissan and Reno. Unlike Reno, N'zoth and C'thun, it doesnt need the deck to be built around it...
THE only thing that makes midrange hunter viable in current meta is this card. It is good, not op, and shouldn't be nerfed. It is not Dr. Boom. It is sucsceptible to most board clears, it can be counterspelled.
Thalnos is one of the best legendaries in the game. Why does he need more stats?
Haha, stop doing drugs please. Thalnos isn't even worth crafting.
On topic : No, op.
You stop doing drugs. It is a staple legendary in Freeze Mage/Rogue, It provides consistent draw, on demand SP and is cheap. It's not sylvanas or tirion, but it is good.
Even after blade flurry nerf, it is good.
p.s. I'll quietly sit and wait for you to play zoo and rage out becouse of thalnos/FoK
I don't get it why ppl think aggro or aggro-mid is just a brainless sh*t, but the control requires something deeper. The only thing control requires more is dust. Like: you have 15000 dust on you? Great, look for some netdeck, craft it, include your already owned another 138 legendaries and boom there you are.
And what do you do with it? Just puke out your removals every turn and hope with crossed fingers to live until turn 10, when you can start dropping your reamaining 135 legendaries still in a fear that you can get rekt before you can vomit enough legendaries to defeat your opponent's 3000 dust worthy deck.
Yeah, requires so much more skill and brain, than decideing every turn to go face or board, and hoping for at least an OK draw.
Because of the value for every single card in a control deck being much higher than that of a retard deck, the singular mistakes on high cost turns affect the outcome a lot more than that of an aggro deck, where the value is diluted for the same turn through x3 cards... Margin of error. Control decks also most of the time cant get super luck and smorc the living shites out of you by turn 3-4. Aggro can just get incredible draw, and theres nothing one can do about it.
It is really sad to see people tryhard with the most braindead/popular decks at low ranks... No creativity...
Was trying out a zoo druid deck that I made up today, and guess which deck occured the most? That's right, the "spotlight" hearthpwn deck... It is saddening to see people being so unoriginal.
So all of a sudden i decided to join the gay club. Guess which of the first 6 games I lost? correct, warrior. Guess how many times I had no play in my opening hand ? Correct, 4 times. Guess how tilting it was? You can't.
I know it's a card game, but why are blizzard so keen on rng? Yes, technically its meant to even out, except noone goes through that many iterations. Why do they support the idea of cards that basing on rng either win, or lose you the game?
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So after the season reset I had to ladder once again through the jungle. And as I dug through the ranks, trying not to gag from the stench of shaman and zoo, I wondered, whether there existed a deck, designed specifically to counter luck?
And if such was possible, how would it look? Would it have to be a "lucky" deck? How does one prevent losing 50/50 6 times in a row? Which class would this deck be?
After all, it was all just a dream...
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What's that? playing against a warrior? Of course he has double win axe in his opening hand
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What's that? It's a bad match-up? OF COURSE YOU WON'T DRAW A MINION COSTING LESS THAN 5 TILL TURN 7...
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THE only thing that makes midrange hunter viable in current meta is this card. It is good, not op, and shouldn't be nerfed. It is not Dr. Boom. It is sucsceptible to most board clears, it can be counterspelled.
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Meta is so boring... Rank 18? Shaman Rank 10? Shaman Rank 5? Shaman...
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It is really sad to see people tryhard with the most braindead/popular decks at low ranks... No creativity...
Was trying out a zoo druid deck that I made up today, and guess which deck occured the most? That's right, the "spotlight" hearthpwn deck... It is saddening to see people being so unoriginal.
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And I just had a tempo warrior top deck Grommash+Rage+Task master from Battle rage. How does that make you feel?
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So all of a sudden i decided to join the gay club. Guess which of the first 6 games I lost? correct, warrior. Guess how many times I had no play in my opening hand ? Correct, 4 times. Guess how tilting it was? You can't.
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23 fucking games, in a row WITH NO CTHUN DRAW... Druid is amazing... I give up
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How do you like a priest stealing my sylvanas 3 times and a Vek Lor, how s that for rng? I hope that cunt never gets lucky again in his life
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RNG is fun and all, until you lose 17 games in a row to an opening hand consisting only of spells as midrange shaman.
I mean, for real, how much more fucking tilting can it be...
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I know it's a card game, but why are blizzard so keen on rng? Yes, technically its meant to even out, except noone goes through that many iterations. Why do they support the idea of cards that basing on rng either win, or lose you the game?