Art is cool. Otherwise I don't think the card is so great as people think. Yes, 4 dmg for 1 mana is nice, but any current hunter does not really need such card.
I really like the mechanics. Hearthstone would really benefit from some fresh new mechanics. Unfortunatelly card is not good enough. At least it should have 4 strenghth if nothing else.
I like the mechanics, it could really bring completely new kind of decks. However it terribly suffers for lack of cards designed for it. Just better or cheaper hero power is not enough in most cases to sacrifice so many of your core cards. I think at least each class should have one odd and one even card + few neutral ones.
I doubt that. It is a 3 mana card. And created legendaries create no synergy at all. Actually many of them will be dowgraded to 5/5 since more percentage od legendarie is stronger than 5/5. It could probably make the quest somehow viable but not OP again.
I play wild control warlock and I am about 50:50 with big priest. Of course if he gets Barnes to Yshaarj to Yshaarj on turn 3, then it is 0% WR, but that does not happen that often.
It is a good thing. HS was always plain and simple and having too many keywords would not help. Look at what MTG become in all those years with nearly infinite number of keywords which are not intuitive at all.
I am quite sure it will be some meme card. Otherwise shaman would have 2 playable heroes which would be unfair to other classes. It may be fun to play but still meme.
0
Playable for sure, but not that great either. Hunter needs more card draw, not more cards to dilute his deck even more.
-4
Art is cool. Otherwise I don't think the card is so great as people think. Yes, 4 dmg for 1 mana is nice, but any current hunter does not really need such card.
0
This seems OP as hell. And I play mainly priest.
2
I really like the mechanics. Hearthstone would really benefit from some fresh new mechanics. Unfortunatelly card is not good enough. At least it should have 4 strenghth if nothing else.
2
I think once it is dead, it cannot be buffed to be alive again. This is how it usually works in other cases in HS.
1
This might get really out of hand with quest warrior for example. having two of these is 32 DMG
0
Would be good if it was a dragon and not a beast
-4
Another OP 2 drop.
0
I like the mechanics, it could really bring completely new kind of decks. However it terribly suffers for lack of cards designed for it. Just better or cheaper hero power is not enough in most cases to sacrifice so many of your core cards. I think at least each class should have one odd and one even card + few neutral ones.
0
I doubt that. It is a 3 mana card. And created legendaries create no synergy at all. Actually many of them will be dowgraded to 5/5 since more percentage od legendarie is stronger than 5/5. It could probably make the quest somehow viable but not OP again.
4
I agree this is really stupid. Game should be as consistent as possible.
0
I play wild control warlock and I am about 50:50 with big priest. Of course if he gets Barnes to Yshaarj to Yshaarj on turn 3, then it is 0% WR, but that does not happen that often.
3
It is a good thing. HS was always plain and simple and having too many keywords would not help. Look at what MTG become in all those years with nearly infinite number of keywords which are not intuitive at all.
1
My VISA INFINITY credit card has nearly infinite gold saved up. :)
0
I am quite sure it will be some meme card. Otherwise shaman would have 2 playable heroes which would be unfair to other classes. It may be fun to play but still meme.