• 6

    posted a message on Weekly Card Design Competition #4.16 - Submission Topic

    This is my bet for this week! I tried to keep it as simple as possible. I wanted to make a paladin themed card around the buffing mechanics. So this card is to take advante of cards like Blessing of Kings, which focus on a more control like approach while having some kind of answers to meta decks like spell damage shaman or freeze mage. Also, paladin doesn't have many 1 or 2 mana good drops whatsoever. So, no more talking, what do you guys think? Thanks for any input :)

    Posted in: Fan Creations
  • 17

    posted a message on Weekly Card Design Competition #4.15 - Submission Topic

    :)

    Edit: Added the orange crystal thing

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition #4.15 - Discussion Topic
    Quote from Lathy >>

    Simply because I love the GTA-rogue archtype :) Not sure if it's too OP though? Maybe I should make a damage restriction on the weapon? And maybe it should just add a random a card instead of discovering? When your hero is replaced, you will have the same health as when Garona died. As for the Hero Power, I was thinking about adding "If you don't have a weapon, restore your basic Hero Power".

    and gives the following tokens:

     

     dang! same idea as me! :) check a few posts above! btw, I don't quite get how OP this is. Isn't quite de opposite? It doesn't matter how OP is the power or the weapon if you have 1-2 health. Or did I misunderstand your card? :o
    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition #4.15 - Discussion Topic

    Hey there guys! I'm eager for this one. How viable do you think this one is?



    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition #4.14 - Submission Topic

     

    REMOVED

    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition #4.13 - Submission Topic

    Hey guys! I've been thinking how Warlock needed some love after Karazhan. Our everlasting zoo and disclock have been the only reasonable options. Also, after the exit of both GvG and Naxx, the 5 mana spot has been underapreciated, with Doomguard being the best option. Also, Warlock has been missing a good removal (no, DOOM! isn't a good removal). In this sense, I took two of my favourite cards/concept and merged into one: Doomsayer and Flamewreathed Faceless, or a very strong card for its cost that has a negative effect (which could be mitigated in some warlock decks , hello Violet Illusionist) and has to be played around effectively.  I present you, the Possessed Orc :). This means mainly two scenarios: or the enemy can afford an 8/8 that deals damage to the your hero every turn and has an effective way to mitigate its damage, or it is a huge threat that has to be removed at cost of a board clear.

    Hope you guys like it :)

    Posted in: Fan Creations
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