So far it seems like it has a hard time getting to 10/10 C'thun. You need mulligan for decent control cards, and often times you end up with a ton of CThun end game cards plus Reno, and they're just dead for most of the game.
Lost 4 games in a row where I had bran combos in hand, but 9/9 CThun T_T
Fun deck, not nearly as solid when people game for it in the slightest, but if you want a change of pace than just trade creatures for 8 turns, give it a go.
To note, after Andrey streamed with this and was running win after win, Kungen did the same, and it sort of exploded into what we have now. So, people are aiming for it. You'll win the games when people aren't playing any anti-rush tech, or games where they just draw garbage. But it doesn't take much to fizzle out if your opponent knows whats up.
Spell power minions are pretty useful, and with low cost and a replacement card when he dies, it's definitely good. But I don't know why it's a legendary. It's not THAT good. If it were a 3/3, or had sp+2, or something else, maybe.
I repeat: Official stats show that 44% of the people with the Masters 3 rank have spent nothing. That gives the lie to the claim that "pay to win" is the only option.
To be fair, it's not exactly a tough road to master 3. You'll get there eventually if you just play a lot :P
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So far it seems like it has a hard time getting to 10/10 C'thun. You need mulligan for decent control cards, and often times you end up with a ton of CThun end game cards plus Reno, and they're just dead for most of the game.
Lost 4 games in a row where I had bran combos in hand, but 9/9 CThun T_T
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Fun deck, not nearly as solid when people game for it in the slightest, but if you want a change of pace than just trade creatures for 8 turns, give it a go.
To note, after Andrey streamed with this and was running win after win, Kungen did the same, and it sort of exploded into what we have now. So, people are aiming for it. You'll win the games when people aren't playing any anti-rush tech, or games where they just draw garbage. But it doesn't take much to fizzle out if your opponent knows whats up.
Also, flare for the mirror match is really OP.
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Holy crap.
I was hoping someone else had this experience. I've had countless times where I've got back 1-2 of the cards I threw away... happens way too often :\
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Spell power minions are pretty useful, and with low cost and a replacement card when he dies, it's definitely good. But I don't know why it's a legendary. It's not THAT good. If it were a 3/3, or had sp+2, or something else, maybe.
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To be fair, it's not exactly a tough road to master 3. You'll get there eventually if you just play a lot :P