Quote from Frostraven >>Quote from potato_beleren >>If you're salty about a certain class, then play the direct counter to that class. Every single class in the game has a meta deck that makes it difficult to win or serves as a hard counter. Wanting to win against Mage? Then play Control Warrior or Jade Druid. Can't beat Druid or Warrior? Then play Rogue. There's not even an excuse in Wild, where Warrior has enough armor gain to fatigue themselves for ten turns. The format is literally supposed to be filled with ostentatious OTK combos and all the cost-reduction shenanigans that can no longer be done in standard.
What if you're salty about YOUR CLASS being ineffective, and the cards you WANT TO PLAY being underpowered?
- leinwandheld
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1xbenx1 posted a message on A Mage Dealing 35 damage in one turn. Fair?Posted in: General Discussion -
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EriksVil posted a message on Is mass disenchanting a good idea?Posted in: General DiscussionQuote from ArgentumEmperio >>NEVER disenchant any damn cards - its even worth keeping duplicates because you never know if a card will be nerfed and thus' provide with a huge amount of dust compared to the quarter of its value it would otherwise provide.
Hell unless you are specifically going to create a specific card (or several of 'em) right there and then; there's no purpose to disenchanting cards... at all.
The decks you got right now are most likely fine and you'll need to play the game more - like it or not but getting to Legend is not about decks or skill, it is about the determination to slog through the final ranks. So ... unless you are going to disenchant cards specifically for cards you are going to use right there right then... just play more, that'll help more than destroying your collection making any potential meta changes potentially devestating and exceedingly harmful.
Sorry, but I feel like most of anti-disexchant tips are written by guys who have spent couple of thousands on the game and don't have any problems finding dust. As F2P I have disexchanted almost every card I was sure I won't be using in near future and I have never regretted it. Cards that you craft will help you progress more than some useless shiny legendaries, which will never be used. And progress helps you getting more dust and gold to get more cards.About duplicates - saving them is just stupid unless they are really OP and for sure to be nerfed. -
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gabugga posted a message on Collectively, the things Blizzard messed upPosted in: General DiscussionQuote from KitsuneRTC >>By your standards, 85%+ of the cards that see play on ladder could be labeled "uninteractive"...
Then why didn't I list them? I picked all of the problem childs that THE FORUM, has been talking about and ranked them based on how much of an offender they are and added in counter arguements for the reason why they weren't nerfed. I clearly allowed a 2 sided argument so i clearly have no standard in this discussion except the voice of the masses.Yah I see a new post every day on the brokenness of Inner Fire -
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Poodris posted a message on Collectively, the things Blizzard messed upPosted in: General DiscussionBy your standards, 85%+ of the cards that see play on ladder could be labeled "uninteractive"...
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Lightspoon posted a message on I just can't winPosted in: Standard FormatLoss streaks happen from time to time. Just switch to Wild/Casual with some funny deck for a bit or stop playing for a day.
For me chilling out after some bad luck is really good, while if I keep going I'll start to get nervous and missplay a lot. Hearthstone can really get "frustrating" sometimes.
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Whateverwithu posted a message on Rogue is sooooo much fun right nowPosted in: RogueQuote from KitsuneRTC >>Quote from Whateverwithu >>I know, people are crazy for playing a card that's a little over 24 hours old.
The nerve.
hurr hurr playing cards 24 hours old hurr hurr. Just stop talking, its clear to everyone that quest rogue is more if not equally as aggressive as pirate warrior.Are you butt hurt or something? I mean you really expect cards in a new year to not be played? -
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suddenZenith posted a message on Rogue and Mage Quests: Why does Blizzard keep making same mistakes?Posted in: General DiscussionI'm gonna get flamed for this, but I actually like this type of deck to be at the top. Not only are they a challenge to play optimally, but their win condition is different from what you usually see on the ladder. Playing against each of those decks feels like a different matchup, a new problem to understand. Note that I don't play either of those decks, I've been playing exclusively Handlock since the first minute of Un'goro.
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IllmaticHS posted a message on Rogue is sooooo much fun right nowPosted in: RogueAll of you do know that it doesn't make you any better of a person because you refuse to play quest rogu. The card been out 24 hours..not sure why you so called rogue players feel ashamed to use or play it. I'll play whatever the Hell I want and be happy. I'm just glad at the moment rogue has some variety..I don't regret playing quest rogue one bit and I'll stay BM'ng mofos as they choose to concede...Your loss...The pleasure is mine!!
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TheWamts posted a message on Rogue and Mage Quests: Why does Blizzard keep making same mistakes?Posted in: General Discussionnext set, we're going to be asking for nerfs before cards are even revealed.
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cluelesspug posted a message on New Legendary Card - Spiritsinger UmbraPosted in: Card DiscussionTurn 10. Spiritsinger Umbra + Piloted Sky Golem into Piloted Shredder into Kindly Grandmother into profit.
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175 Wins, started playing 3 weeks ago, just reached Rank 10!