• 0

    posted a message on [Odd] Glitter Ripper

    I tried 0-9    Deathrattle hunter, clone priest ate my lunch

    Posted in: [Odd] Glitter Ripper
  • 0

    posted a message on [Odd] Glitter Ripper

    looked fun   i can never get the minions to stick at the same time i have the combo    so much removal out there

    Posted in: [Odd] Glitter Ripper
  • 0

    posted a message on What cards do you regret crafting?

    Golden Master Oakheart

    Posted in: General Discussion
  • 0

    posted a message on Dragon Hunter - Rank 2

    thought this would be fun    just getting run over while trying in vain to control board and stay alive

    Posted in: Dragon Hunter - Rank 2
  • 8

    posted a message on Mike Donais on Hall of Fame - Malygos, Mind Blast
    Quote from SparkyFlame >>

    Leeroooooyyyyy Jenkiiiinsss aiaia 

     Had to post as a WoW veteran back in the day 

     

    Language NSFW, but this one is the best

    Posted in: News
  • 0

    posted a message on What’s your least played class?

    Least: Rogue (only non-golden)

    Most: Warrior (2,500+ wins nearly double next closest)

    Posted in: General Discussion
  • 0

    posted a message on Coaching by a Legend Player

    $5/hr what a bargain!

    Currently, the federal minimum wage is $7.25 an hour

    Don't sell yourself short :) 

    Posted in: Players and Teams Discussion
  • 0

    posted a message on Dean Ayala Asks: What Would Get You Back Into Hearthstone?

    Ultimately the game is limited due to its simplicity.  The interface and "one lane" design which ports well to PC and mobile can only be taken so far no matter what new Keywords or other gimmicks are developed.  The game just becomes stale as I am starting to realize. The same way I finally realized when I left WoW after eight years from launch........   

    Posted in: News
  • 2

    posted a message on Dean Ayala Asks: What Would Get You Back Into Hearthstone?

    Is 30 health for Hero enough given power creep?

    Do you think being able to cast 3 (or more) 20 damage Mind Blasts is fair?

    Is being able to draw your entire deck by turn 10 fair? (auctioneer, acolyte, etc)

     

    Posted in: News
  • 2

    posted a message on Mecha'thun Druid -- Personal First Time Legend

    This deck is disgusting. Everything that is wrong with the game, except using an OP DK.

    Posted in: Mecha'thun Druid -- Personal First Time Legend
  • 0

    posted a message on Malthael Isn't The Only One Reaping Souls - 8% of Blizzard Laid Off, Dev Teams Increasing, Message From J. Allen Brack
    Quote from steeleon1972 >>

    Happened to me years ago, the company where I was at made record profits, and then laid off 25% of the workforce. I don't get it.

     McKinsey told them to do it, so they blindly did it 

    Posted in: News
  • 0

    posted a message on Riddle Me This
    Quote from Ch4ce >>

    Thought up a bit of a riddle and thought I'd share. Whoever guesses it gets nothing but kudos.

    On the first day, it is calm and quiet. The pillar is steadfast, retaining its size.
    On the second winds howls. By a single unit, the pillar does rise.
    The third day is a downpour. Two units more is the pillar's prize.

    What hearthstone related thing am I?

    I apologise if this is guessed pretty quickly, since I'll be offline for about an hour, but I'll update on the winner on my return.

     The card counter on the left of screen?

    Posted in: General Discussion
  • 0

    posted a message on Any Viable Druid Decks?

    Been having fun/success (averaging 55% WR in ranks 3-5) with this deck which I found a version prior to the expac and have adapted slightly.

    I find it fun because you have to adapt your win condition to which cards you draw (prior to Barnabus) and who you are playing.

    You can win via OTK Maly (up to four Maly's with Ixlid and Gloop) then Swipe, Swipe, Moonfire if needed. You can go wide with Tyrantus or LK (Ixlid and Gloop) to have sticky BEAST versus certain classes that cannot board clear.  

    Naturalize is here for removal and overdraw vs. other OTKs.  

    Depending on the daily meta I flex Moonfire in if I need more burst, but swap for extra Plague against aggro and even for MojoMaster when facing OTKs

    It does struggle at times, but the game plan is always different each game. I don't feel any matchup is unwinnable which is nice in this meta.

    http://www.hearthpwn.com/decks/1230711-quest-druid

     

     

    PS  how do you get the deck to show in reply instead if the link?

    Posted in: General Discussion
  • 2

    posted a message on OTK Decks

    I feel like the number of viable OTK decks is perhaps not bad for balance, but creates lifeless matchups.

    The number of card draw options has led to the rise of this play-style.  A tempo/control vs OTK matchup feel like two players in separate rooms playing out their strategy to see who can arrive at the end first.  The goal of the OTK play is basically to draw as quickly as possible with nearly no care or interaction with the opponent.  The opponent knows whats coming and does what he can, but is not always successful.  In the end there is balance against full on control decks, but the experience flat out sucks.   Its boring!

    Posted in: General Discussion
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    OTK players go F urself    This meta just flat out blows.  Hunter or OTK = zero fun decks can fit with these stupid Mechathun priest, exodia mage, Uther pally etc etc

    Posted in: General Discussion
  • To post a comment, please login or register a new account.