Yeah, I thought about it, could work but it might be too slow because it's not an aggressive body for the mana and its also a reactionary card. Since there's board clears and control, it's more efficient to use the spells and save for Tip the Scales. You also need some turns to actually use the spells because Shirvallah, the Tiger requires you to cast a lot of the spells to work.
Adding the charge murloc might be great too, but i'm not sure what to replace for them.
We'll see how the deck works when the expansion comes out haha
EXACTLTLY! that's what I was thinking! with all the new cards, a lot of them get ridiculous buffs from inspire, like the lowly squire. So I think paladin would really use up the hero power to kill a lot of stuff early game (with the help of equality and repentance). This buffs up bolvar for midgame (where 4/7 is already OP for 5 mana) and eadric would clear up for the later game making way for tyrion. with all the insipre cards coming out, most of the removal would be spent early on in the game probably.
As someone who has played tons of control palladin, even in ranked ladder the last two seasons, i can say this card and the new 5 drop card make the deck much stronger. I run two aldoors, and knowing that i can have a turn 7 aoe aldoor, on turns when stuff like the good doctor come out to play, i will feel better about using and aldoor on an early game minion so i dont lose board presence. Those who say this card is garbadge or bad dont play much palladin. I expect this card to show up in many strong palladin decks of the future.
yeah that's what i thought too. this gives us pally players so much more room to play aldor. control + strong early-mid board presence. and with the new pally tuskar, oh man i'm lovin it
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BIG D PALADIN INCOMING! BRACE YOURSELVES!
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I don't get your pun, please explain?
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Yeah, I thought about it, could work but it might be too slow because it's not an aggressive body for the mana and its also a reactionary card. Since there's board clears and control, it's more efficient to use the spells and save for Tip the Scales. You also need some turns to actually use the spells because Shirvallah, the Tiger requires you to cast a lot of the spells to work.
Adding the charge murloc might be great too, but i'm not sure what to replace for them.
We'll see how the deck works when the expansion comes out haha
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yeah, is there more paladin cards this expansion? like when hunter got more with the dual legendary a few expansions ago?
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i think he means on turn 6 or 7. since on turn 8, you will almost always play tirion if you get it in your hand.
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EXACTLTLY! that's what I was thinking! with all the new cards, a lot of them get ridiculous buffs from inspire, like the lowly squire. So I think paladin would really use up the hero power to kill a lot of stuff early game (with the help of equality and repentance). This buffs up bolvar for midgame (where 4/7 is already OP for 5 mana) and eadric would clear up for the later game making way for tyrion. with all the insipre cards coming out, most of the removal would be spent early on in the game probably.
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yeah that's what i thought too. this gives us pally players so much more room to play aldor. control + strong early-mid board presence. and with the new pally tuskar, oh man i'm lovin it
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aww its confirmed? i just couldn't find the source and the artwork kinda looks mehhh haha
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real good chance the artwork for this guy would be:
http://hearthstone.gamepedia.com/File:Argent_Tournament_-_teaser_pic4.png
me likes! :D