Why do humans always have to play god? Do we really need all these manipulations? Why can't it just be three random cards? Sure, you get some awful picks and some awful drafts and it feels unfair to lose to one good card you were never offered, but it actually fosters SOME skill in game play of making the most of your resources and getting the most out of your crappy cards. I guess i answered my own question, people don't want that, they just want to win.
So you get the arena we have now where every paladin has steed on 6, vinecleaver on 7, steed #2 on 8 and then silver sword somewhere; every druid has UI right on 10; every mage has an overflowing AOE bucket of at least 6 board clears in various combinations of meteor, blizzard, flamestrike; and every rogue has a 1/2 weapon on two. Bring back the arena days of board clear being precious and rare, getting value out of bad cards being important and coaxing my chillwind yeti's to 7 wins.
14
I want full nerf refund on Raging Worgen, Angry Chicken, etc.
2
This is literally addressed in the quote.
3
Make this sticky
4
I think the daily quest will be one of the many possibilities for a daily quest every day.
6
Um Wat.
"UI for Friendly Challenges"
1
Rogue nerf.
4
The recruit keyword is surprisingly expensive at first glance. Im sure this is the result of some testing, and I get how it might be more valuable that it seems intuitively (to me at least). Looking forward to trying it out.
8
I actually like this card. Sue me.
1
Does this last forever? Or do summons decrement the durability?
3
It's a Kelp Elemental