What classes do you think will lose the most from rotation? My bet is on warlock. Its losing a ton of stuff. Bloodreaver Guldan, Defile, Despicable Dreadlord, Defile, Dark Pact, Kobold Librarian, Hooked Reaver, Amethyst Spellstone, Rin, Skull of the Manari, Voidlord, Vulgar Homunculus, Gnomeferatu, Bloodbloom, and Lakkari Sacrifice (only way i see discard lock working at all). What class / classes do you think will suffer the most and why? I get that it's hard to make meta predictions before seeing the cards from the new expansion but I'm strictly talking about what class / classes will lose the most viable cards overall from the rotation in April.
My favorite was probably WW and my least favorite is Rastakhan. I was hoping for stronger cards with Rastakhan. I'm enjoying the new meta but I rarely see new cards which plays a big part in how much I'm enjoying a particular expansion. You?
Something that really helped me was watching pros stream. Especially the ones that explain what they're doing. I'll often decide how I'd play with their hand and sometimes they do something completely different. After thinking about it its often better than my play.
I'd imagine if you could play Amara from the priest quest and temporus on the same turn using 2 coins you could probably make this work. However, its a lot of work for the pay off. There are much easier and more reliable ways of winning with priest.
There are more lines of play and available options in control as opposed to to aggro and combo. Anytime there are more lines of play and things to look at, it makes the deck harder to pilot. Is control harder to play effectively than aggro or combo? I believe it is. As a control player your hand is closer to the full side and as an aggro player its closer to the empty side for most of the game. So in control your obviously going to have more cards to consider and lines of play to consider. When compared to combo it doesn't have a set win condition so you need to allocate your resources efficiently. Control is my favorite play style. However, that doesn't mean that it doesn't take skill to play an aggro or combo deck really well. A good player is a good player. Whether they chose to play control, aggro or combo is irrelevant. Knowing what to expect, planing ahead, knowing interactions/match ups and being able to bait your opponent are some of the things that make a good player. People that say aggro is brain dead aren't articulate enough to try to explain this so they just say its "brain dead". However, I believe what they are trying to say is the control is harder to master than aggro or combo which I believe to be true as well.
I normally end up with 70-80k between expansions. Not sure how this works that I’m trying to calculate it but I know I started collecting gold after BDP and I had like 76k for RR. It must be the bonus stuff they add sometimes.
Honestly, I think getting upset at losing isn't necessarily a terrible thing. It means you care and your invested. Games are a lot more interesting when your invested. It will give you the desire to increase your skills. Now losing control of yourself is another story. If you find yourself breaking stuff or doing things that are affecting yourself and others in a negative way that's something you should address. If your breaking things or hurting others verbally that is not ok. If your just emoting others and cursing to yourself that's not such a big deal.
1
So if you discover the new c’thun, say from dragon’s hoard, it’s just a 10 mana 6/6 with battlecry: deal 30 to random enemies? O_o
0
The ones I've had the most fun with are Dragon Khadgar Mage, Control Warrior and Big Shaman.
1
Odd Warrior with cubes
0
Do they hall of fame cards every year? Is it possible they don't?
0
What classes do you think will lose the most from rotation? My bet is on warlock. Its losing a ton of stuff. Bloodreaver Guldan, Defile, Despicable Dreadlord, Defile, Dark Pact, Kobold Librarian, Hooked Reaver, Amethyst Spellstone, Rin, Skull of the Manari, Voidlord, Vulgar Homunculus, Gnomeferatu, Bloodbloom, and Lakkari Sacrifice (only way i see discard lock working at all). What class / classes do you think will suffer the most and why? I get that it's hard to make meta predictions before seeing the cards from the new expansion but I'm strictly talking about what class / classes will lose the most viable cards overall from the rotation in April.
1
My favorite was probably WW and my least favorite is Rastakhan. I was hoping for stronger cards with Rastakhan. I'm enjoying the new meta but I rarely see new cards which plays a big part in how much I'm enjoying a particular expansion. You?
1
Something that really helped me was watching pros stream. Especially the ones that explain what they're doing. I'll often decide how I'd play with their hand and sometimes they do something completely different. After thinking about it its often better than my play.
1
I'm 35 and I own a restaurant. I'm married and my wife is an accountant. No kids... yet.
1
DMH with coldlight oracle is my all time fav deck.
1
I'd imagine if you could play Amara from the priest quest and temporus on the same turn using 2 coins you could probably make this work. However, its a lot of work for the pay off. There are much easier and more reliable ways of winning with priest.
0
Personally, the longer the game takes the better.
0
There are more lines of play and available options in control as opposed to to aggro and combo. Anytime there are more lines of play and things to look at, it makes the deck harder to pilot. Is control harder to play effectively than aggro or combo? I believe it is. As a control player your hand is closer to the full side and as an aggro player its closer to the empty side for most of the game. So in control your obviously going to have more cards to consider and lines of play to consider. When compared to combo it doesn't have a set win condition so you need to allocate your resources efficiently. Control is my favorite play style. However, that doesn't mean that it doesn't take skill to play an aggro or combo deck really well. A good player is a good player. Whether they chose to play control, aggro or combo is irrelevant. Knowing what to expect, planing ahead, knowing interactions/match ups and being able to bait your opponent are some of the things that make a good player. People that say aggro is brain dead aren't articulate enough to try to explain this so they just say its "brain dead". However, I believe what they are trying to say is the control is harder to master than aggro or combo which I believe to be true as well.
1
Level up is even now. Can’t be played in odd decks...
0
I normally end up with 70-80k between expansions. Not sure how this works that I’m trying to calculate it but I know I started collecting gold after BDP and I had like 76k for RR. It must be the bonus stuff they add sometimes.
0
Honestly, I think getting upset at losing isn't necessarily a terrible thing. It means you care and your invested. Games are a lot more interesting when your invested. It will give you the desire to increase your skills. Now losing control of yourself is another story. If you find yourself breaking stuff or doing things that are affecting yourself and others in a negative way that's something you should address. If your breaking things or hurting others verbally that is not ok. If your just emoting others and cursing to yourself that's not such a big deal.