Another useless deck, stop fake voting it because you just taking slots on top list...
- fabjx71
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Member for 4 years, 2 months, and 14 days
Last active Thu, Apr, 25 2024 17:08:24 -
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Yak0n posted a message on New Elemental Shaman!Posted in: New Elemental Shaman!I am 0:4 with it currently in Diamond. looks weaker than I thought
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doingtheobvious posted a message on List of highly problematic cards in wildPosted in: Wild FormatIn no specific order (but alphabetized from neutrals to class cards):
- Arcane Giant - this really should be nerfed with the overabundance of spells that cost 0 and mana cheating effects / minions.
- e: Crystalizer - this allows Demon Seed to progress the quest too quickly with no real danger.
- Wildheart Guff - fuck this card. And fuck whoever thought letting Druid be able to double mana cap was a good idea.
- Dew Process - with every other card that forces both players to draw, there is a condition attached. With Guff, 4 mana still isn't enough - the verbiage needs to change.
- Objection! - too strong an effect. End of justification.
- Rewind - leads to problems with the overabundance of spell-based defensive tools Mage has.
- Time Warp - this will continue to plague Wild until Team 5 realizes that targeted spell casting is part of Mage's identity. READ: CHANGE THIS TO A 1 DURABILITY LOCATION, PLEASE AND THANKS.
- Radiant Elemental - Sorcerer's Apprentice lead to broken shit with a similar statline and mana cost. Nerf when, Team 5?
- Shadowstep - cards that are printed to unconditionally cost 0 lead to broken synergies. This is no different.
- Swordfish - too much consistent damage for it's cost.
- Demon Seed - the fact you have lose your entire health value (or near) and there's still enough defensive & cycling tools for it to be viable says a lot.
but as always, that is just like, my opinion, man.
- Arcane Giant - this really should be nerfed with the overabundance of spells that cost 0 and mana cheating effects / minions.
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Carlsberg posted a message on Balance Changes and Patch Notes Teaser - Constructed & BattlegroundsPosted in: Newsa control priest deck wrecks highlander shaman, not sure Dr needs a nerf at all. buffs to others would keep it in check. Also just run weapon removal
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RaptorWithWings posted a message on Patch 27.0 - TITANS Expansion - Duels & BG Changes - Twist Launching Sept. 1st!Posted in: NewsA class that doesn’t need help getting more core cards doesn’t bother me by itself. It’s just the fact that only that ONE class is getting any and the rest get nothing. Like, does this kind of thing bother anyone else? Every class is getting an equal number of new cards except Paladin gets 2 more for almost no reason.
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AnOldLady posted a message on Renowock Legend - Titan versionPosted in: Renowock Legend - Titan versionI went ahead and said F it and crafted a golden sapience. I see it used in so many decks. Thanks for posting and responding :)
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Valerianos posted a message on Patch 20.02 - Balance Changes - Duels and Battlegrounds Too & Bug FixesPosted in: NewsBye, and don't let the door hit you ...
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T1meToDuel posted a message on Patch 20.02 - Balance Changes - Duels and Battlegrounds Too & Bug FixesPosted in: NewsRefreshing Spring Water and Tickatus don't get nerfed? I'm not playing in this stupid meta.
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SirJohn13 posted a message on Literally every class has infinite draw except shamanPosted in: General Discussion*Paladin cries in the corner*
Pally has 0 draw mate. Hand of A'dal aint it.
Well now there is also Knight of Anointment, Northwatch Commander and the weapon that effectively draws + plays 3 secrets, thus thinning your deck. I think paladin is fine w.r.t. card draw
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Marczn posted a message on Windfury Bird ShamanPosted in: Windfury Bird ShamanCool idea, but as long as Shaman has no draw it's sadly not going to perform well. Tried a few games but you're just running out of steam too quickly. Thanks anyway, was a short breath of fresh air!
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I hereby declare shaman totally dead in this meta until further notice.
No single viable archetype left.
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How can they not know that Treasure Distributor is played in wild pirate rogue too????
Unneeded and dangerous buff!!!
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No wrong! There is really nothing to get. It is a game = you play as you want to.
If you want to play ranked because you like the challenge YOU DO NOT HAVE to compete in some tournament.
The game is not meant only for people who compete.
If you like to play meme be my guest but that does not mean everybody is supposed to play like that
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Funny nobody mentioning wheel warlock. Totally retarded card design
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It was annoying but believe it or not it was the ONLY viable shaman deck
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It is standard dumb.ss
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It was already disgusting before this exp and it is even worse!
Painter's Virtue Really?
Tigress Plushy Really?
Not only they have mega stats buffs but now with mega healing?
They have aggro AND control at the same time?
WTF!!!!!!!
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And then we wonder why aggro decks dominate the meta all the time
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What? Miracle priest is meta. Shadow priest is meta. Pirate rogue is an ever-green meta. Quest warlock is meta
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Developers are obviously totally oblivious of wild