Honestly, I think they went too far with Renew. It should heal 5. Discover is 1 mana or so so, healing 3 is 0.5 mana (since Flashlight exists)... They hit priest VERY hard. Every aspect of the class got destroyed. It won't be able to control and have those tempo swings, since it relied heavily on combos for it. They crushed the card generation aspect (which I think it's ok) AND also killed most of it's healing, which I find stupid, a priest should heal. And I don't even like priest!
The other 2 nerfs are OK, but I think they missed the mark with Shaman (the mini A'lakir should have 4 health) and with DH's King Krush. For 1 less mana, it also trades and skips Freeze effects... How is that balanced? And even what makes it worse is that DH can also run N'Zoth, since it has a good menagerie package (opposite to Hunter). That thing should be a 10/10 for10 mana. It would only hit when you have a weapon (so it'll make trades with weapons a lot harder to do) or it would need to run a Tour Guide. That actually would be ok.
no KEKW
3
I'm super excited about the new mode but why blizzard always put out the new content on the middle of the week?, some people can't play during the week, so i'd be great if they released all the new content on weekends