I think a better fix would have been to buff Buzzard back up to 2/2 and have it read: "Draw a card for the FIRST beast you play each turn."
- angelcrest
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Member for 10 years, 10 months, and 27 days
Last active Thu, Feb, 3 2022 15:23:58 -
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Azurics posted a message on Patch 5314. - Unleash the Hounds Nerf, Mobile Strings, AFK Time on FriendslistPosted in: News -
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Karot posted a message on Patch 5314. - Unleash the Hounds Nerf, Mobile Strings, AFK Time on FriendslistPosted in: NewsWild Patch used Nerf Unleash the Hounds!
It was super effective! -
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Hatoup posted a message on Unleash the Hounds Nerf IncomingPosted in: NewsMiracle rogue needs a nerf. The top 5 NA were all Miracle rogues.
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xskarma posted a message on Patch 5314. - Unleash the Hounds Nerf, Mobile Strings, AFK Time on FriendslistPosted in: NewsWell, that was quick. What happened to Soon™?!
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Mattdontbeahero posted a message on Unleash the Hounds Nerf IncomingPosted in: NewsI say they just increase the traps to 3 is as well. Then I will feel more comfortable.
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k15 posted a message on Unleash the Hounds Nerf IncomingPosted in: NewsSo is everyone is going to stop playing hunter because the cost of one card was raised by one mana? I feel like the answer is yes, even though its really a very small nerf that's now going to make a difference most of the time.
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subanark posted a message on Unleash the Hounds Nerf IncomingPosted in: NewsWhat? No miracle rogue nerf? Auctioneer + conceal beats pretty much any answer except flamestrike.
Blizzard is looking at the stats, and since Hunter is really easy to construct they are seeing it played a lot. Oh well, this card has been nerfed, buffed, and now nerfed again (but not quite to the level it was originally). I guess that is the risk of redoing a card.
you can build anti-zoo decks, but even the anti hunter decks and iffy in their ability to counter.
Shaman seems like the only non-gimmick deck right now (priest generally don't do gimmick decks in higher ranks either).
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Asuryan posted a message on Unleash the Hounds Nerf IncomingPosted in: NewsI'm quite surprised by this. I didn't think Hunter was ever really dominant, I think people just noticed it a lot more because it was high profile. It's no stronger than the other top classes. It will be interesting to see which deck people start to whine about next...
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Holysnowva posted a message on Unleash the Hounds Nerf IncomingPosted in: NewsI hate UTH, the text on the card that is. Mana cost 3 is a good change, but I wish they had come up with something else back when this card got reworked to begin with.
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I can officially confirm enrage only tiggers once. It's like a light switch. If the minion is damaged by any number the switch is on and the enraged amount is added to attack. If any damage is healed to full or no damage is done then the swtich is off, no enrage will be active. Gurubashi Berserker is the only minion that increases it's attack every time and not just once.
Here is the blue link: http://www.hearthpwn.com/blue-tracker/topic/288-enrage
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Aw man this list will be complete by the time europe gets beta. I would have wanted to contribute.
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This is the way I've been linking cards since day 1 :D I usually have a [ card] [ /card] format copy'ed ready to paste and write card name in the middle