You can already easily complete old quest without any "add random spells" cards. There are plenty of cards now in wild that add specific spells in your hand (or allow you to discover which is as good or better than a specific card). I don't see this card to be problematic with the other quest. It's already so easy to complete the quest by turn 10 + have your deck thinned enough to reach your win condition.
Open the Waygate is a combo card.
This is a control-value card.
I don't expect to see both in the same deck.
12
YOU JUST GOT PRANKED BRO
9
the art itself is so cool
2
randomstone
2
Go WKWKWK land!
3
juicy indeed
2
SMOrc Clap
2
yep
3
holy shit I just noticed T_T
4
it's a she or he? idk
1
lmao ez pack thanks