Arena card, will not really see play in constructed. The body is pretty meh and the deathrattle is inconsequential at best. This alone doesn't deal very well with aggro minions.
I'm mainly a Rogue player so Tomb Pillager is gonna be a hard hit.
We're gonna be fine. We have the new coin.
You won't have the 5/4 body. The main selling point of pillager is not that it grants a mana/spell, but that it also removes one of your opponent's threats really efficiently.
Not that great. Decent in arena, maybe as a one-of tech in some aggro decks, but since aggro decks don't hold many cards, and you really need to hit at least 3, preferably 4 or more minions for this to be worth the tempo loss, it's meh. Most of the time, you aren't going to be dropping this on turn 2, anyway.
If priest is going to be cancer, it's zoo/dragon/resurrect/purify/n'zoth priest + any decks that beat it. If priest isn't going to be cancer, then yes, it will be a zoo meta.
Mechanically, you cast the first spell, and the staff casts the second instance on the same target. I realize that Tarecgosa feels quite similar to Medivh, but instead of a generally value-based approach, she tends to favor flashy spell combos. The spells work mostly like Yogg's Battlecry, so they don't trigger on spell cast effects, only benefit from combo if the original spell did, and won't be cast if the original target is no longer valid (Backstab, for example). Hallazeal will heal you, just as he does when Yogg casts a spell, and all detrimental effects of the spell are duplicated, too, if the spell is able to be cast again a second time. Your spell damage WILL affect spells cast by this staff, and while Discover effects are still randomly chosen, Choose One effects actually differ from Yogg in that the same option is chosen by the staff as you chose, so the second Raven Idol would discover a minion if you chose minion, and a spell if you chose spell. And to clarify, even when the second spell fizzles, the staff still loses durability.
Also, I apologize if a similar Tarecgosa has already been submitted, I did not read most of this thread.
0
Battletag: cin99#1611Region: EUTrade Only?: No, I don't have much time, if you want to trade, bring a self-killing deck. You first ofc.dear god formatting here is hard44
My Anaconda don't want none unless you got stats, hun.
1
I think discarding one card for this would make it playable, two cards for +3 hp on Taz'dingo seems excessive.
0
Arena card, will not really see play in constructed. The body is pretty meh and the deathrattle is inconsequential at best. This alone doesn't deal very well with aggro minions.
1
This is not worth a card in any deck ever. And mage will be a weaker arena class post-MSG, which is very welcome.
3
1
1
Because every mana-manipulating, spell damage-utilizing criminal gang needs a simple tool in cases where someone really needs to die.
0
0
Not that great. Decent in arena, maybe as a one-of tech in some aggro decks, but since aggro decks don't hold many cards, and you really need to hit at least 3, preferably 4 or more minions for this to be worth the tempo loss, it's meh. Most of the time, you aren't going to be dropping this on turn 2, anyway.
0
If priest is going to be cancer, it's zoo/dragon/resurrect/purify/n'zoth priest + any decks that beat it. If priest isn't going to be cancer, then yes, it will be a zoo meta.
8
2 mana: do nothing. Interesting design, but suffers from the problem of "too many eggs in one basket".
0
NEXT: a pop-culture reference.
0
And the token created by her Deathrattle:
Mechanically, you cast the first spell, and the staff casts the second instance on the same target. I realize that Tarecgosa feels quite similar to Medivh, but instead of a generally value-based approach, she tends to favor flashy spell combos. The spells work mostly like Yogg's Battlecry, so they don't trigger on spell cast effects, only benefit from combo if the original spell did, and won't be cast if the original target is no longer valid (Backstab, for example). Hallazeal will heal you, just as he does when Yogg casts a spell, and all detrimental effects of the spell are duplicated, too, if the spell is able to be cast again a second time. Your spell damage WILL affect spells cast by this staff, and while Discover effects are still randomly chosen, Choose One effects actually differ from Yogg in that the same option is chosen by the staff as you chose, so the second Raven Idol would discover a minion if you chose minion, and a spell if you chose spell. And to clarify, even when the second spell fizzles, the staff still loses durability.
Also, I apologize if a similar Tarecgosa has already been submitted, I did not read most of this thread.
3
What a novel concept...