There are tons of extremely good manga/manhwa/manhua, hard to pick a clear favourite tbh. Ran to Haiiro no Sekai and Otoyomegatari are amazing if you like Slice of Life and appreciate an appealing artstyle. For romance Something About Us and Fluttering Feelings (both are manhwa) certainly rank among the very best imo with a more mature and thought-out plot/character development than most other romance manga. For drama I'd choose Takahiro Arai's manga adaptation of the famous Les Misérables, Osamu Tezuka's classic Hi no Tori and Kenji Tsuruta's fairly short novel adaptation of Omoide Emanon. For Action/adventure my picks probably would be Kingdom, Berserk and Historie (same author as Parasyte).
A lot of other great works have been mentioned already like Akira, Death Note, Vagabond and One Punch Man, they're also definitely worth reading.
Just asking: wouldn't Abomination ruin the combo if it is on the board? because you have to topsy your boars, and attacking into abomination kills them off? Or do I miss something? Not that it matters, never actually encountered the deck on ladder ...
No, it wouldn't. You simply buff your Boar with double Divine Spirit after Topsy Turving and duplicate your 64+ attack Boar to charge it into the abomination. It's similar to how you'd approach it if you suspect an opponent to have an Explosive Trap up.
I dont know what kind of game are you playing guys, but i run into friggin taunt walls and aoe clears one after the other. And if not that, the most stupid ridiculous RNG BS that i have experienced ever since UnGoro. Game after game ppl r rewarded for pickin the absolute trash cards, cause they work in that one single scenario. I am having a very miserable experience, so far.
Maybe you still ran into a couple decks that were drafted before the 12.0 changes? I rarely face games atm that extend significantly beyond 10 turns. This meta is similar to KFT in terms of playstyle: it heavily rewards being on curve/on the board and allows for snowballing with little chance for the opponent to make a comeback. Some players still draft way too top-heavy like in the Witchwood meta and they get punished hard from what I experience. Some examples if you're interested, these are like my average arena games now in terms of length:
Hmm. Contrary to expectations, I'm finding that aggro kind of sucks. Sure, there's less spells. But there's a boatload of good, neutral taunts, which do basically the same thing by flooding the board with annoy-o-trons.
Depends on your luck I guess, I'm on my 5th run currently and averaging 8 (not counting 3-1 on my current run) and have gone pretty aggro for all of them. Not a large enough sample to be at all relevant but just letting you know my experience! I have not encountered much AOE, although a bit and quite a lot of single-target removal, and have won several games just by having a bunch of 2-attack or less minions on the board that my opponent just can't remove. Have had 2 Druid runs, a Paladin and a Rogue. Current run is another Paladin.
I have played against Giggling Inventor a few times but to be honest it's never slowed me down much because each time my opponent has played it I've already had 4-6 crappy minions on the board and just clear it. It is a pain though. Apart from that Boomsday has F-all taunts in it though so not really seeing that many.
I had a very similar experience, aggro is strong right now as going wide on the board is less likely to be punished and removal is fairly rare compared to the WW meta. Lots of small tokens that are a pain to remove for the opponent, with a couple Magnetic minions and Fungalmancer buffs protected behind Giggling Inventors a majority of my games are decided before the late game even starts unlike WW. None of my four Hunter runs so far went below 7 wins, one of them even got to 12-0. Also drafted an extremely aggressive Rogue with just 2 7+ cards, rest 5 mana or less and that also went quite well. Turns out smorcing is pretty good again...
I have a similar issue, so I'll chime in here instead of creating a new thread. I deleted my old Twitch account for various reasons that was connected to my old hearthpwn account: https://www.hearthpwn.com/members/Zashiki
Now I obviously don't have access to it anymore. If there is a way to retrieve my old hearthpwn account or connect it to my new Twitch account that would be nice to know. If that's not possible it's not the end of the world, I'll just be using this account instead then.
Nice write-up, I always appreciate these posts that get arena more attention.
Warrior and Shaman look fine actually if you take a look at the card occurrence sheet provided by Blizzard, I doubt they will be bottom tier. I'm also not sure about how E.M.P. operative will impact arena, its stats are too poor to make it a really viable pick. A post on reddit by Tarrot said we would see about 9 mechs per draft on average though, so about 2-5 mechs probably per deck? That seems okay-ish but I likely wouldn't pick it over a much more consistent drop like Sunwalker. The Lightforge by the way rates the card at a 58 which is Angry Chicken powerlevel.
On the other hand you seem to underestimate Arcane Dynamo by a lot, this card basically guarantees getting a board clear in Mage, provides access to powerful tools that swing the board like Plague, UI in Druid etc. which is really powerful in a more curve-centric meta.
I'm ~9k dust short of a complete collection and could craft the missing cards if I wanted. Rather than a full collection my goal is a completely golden classic set at some point. I play a minimum amount of ranked at the very end of a season to get to R5 (3-5h), other than that only arena (30-50 runs a month). Usually I still spend ~40€ for the preorder every expansion though.
I considered buying the 50€ preorder, but without a decent Amazon coins deal I won't be spending any money on this expansion. 50 bucks let alone 130 every 4 months for comparatively little content seems outrageous and hardly worth it. Having a deal around the 20-30€ range would be more reasonable for less committed players, but I guess their marketing team wants to cater more towards whales rather than casuals.
0
Congrats Boozor, very impressive average!
1
There are tons of extremely good manga/manhwa/manhua, hard to pick a clear favourite tbh. Ran to Haiiro no Sekai and Otoyomegatari are amazing if you like Slice of Life and appreciate an appealing artstyle. For romance Something About Us and Fluttering Feelings (both are manhwa) certainly rank among the very best imo with a more mature and thought-out plot/character development than most other romance manga. For drama I'd choose Takahiro Arai's manga adaptation of the famous Les Misérables, Osamu Tezuka's classic Hi no Tori and Kenji Tsuruta's fairly short novel adaptation of Omoide Emanon. For Action/adventure my picks probably would be Kingdom, Berserk and Historie (same author as Parasyte).
A lot of other great works have been mentioned already like Akira, Death Note, Vagabond and One Punch Man, they're also definitely worth reading.
0
No, it wouldn't. You simply buff your Boar with double Divine Spirit after Topsy Turving and duplicate your 64+ attack Boar to charge it into the abomination. It's similar to how you'd approach it if you suspect an opponent to have an Explosive Trap up.
0
Battletag:0
Maybe you still ran into a couple decks that were drafted before the 12.0 changes? I rarely face games atm that extend significantly beyond 10 turns. This meta is similar to KFT in terms of playstyle: it heavily rewards being on curve/on the board and allows for snowballing with little chance for the opponent to make a comeback. Some players still draft way too top-heavy like in the Witchwood meta and they get punished hard from what I experience. Some examples if you're interested, these are like my average arena games now in terms of length:
0
I had a very similar experience, aggro is strong right now as going wide on the board is less likely to be punished and removal is fairly rare compared to the WW meta. Lots of small tokens that are a pain to remove for the opponent, with a couple Magnetic minions and Fungalmancer buffs protected behind Giggling Inventors a majority of my games are decided before the late game even starts unlike WW. None of my four Hunter runs so far went below 7 wins, one of them even got to 12-0. Also drafted an extremely aggressive Rogue with just 2 7+ cards, rest 5 mana or less and that also went quite well. Turns out smorcing is pretty good again...
0
I have a similar issue, so I'll chime in here instead of creating a new thread. I deleted my old Twitch account for various reasons that was connected to my old hearthpwn account: https://www.hearthpwn.com/members/Zashiki
Now I obviously don't have access to it anymore. If there is a way to retrieve my old hearthpwn account or connect it to my new Twitch account that would be nice to know. If that's not possible it's not the end of the world, I'll just be using this account instead then.
0
Battletag:2
Nice write-up, I always appreciate these posts that get arena more attention.
Warrior and Shaman look fine actually if you take a look at the card occurrence sheet provided by Blizzard, I doubt they will be bottom tier. I'm also not sure about how E.M.P. operative will impact arena, its stats are too poor to make it a really viable pick. A post on reddit by Tarrot said we would see about 9 mechs per draft on average though, so about 2-5 mechs probably per deck? That seems okay-ish but I likely wouldn't pick it over a much more consistent drop like Sunwalker. The Lightforge by the way rates the card at a 58 which is Angry Chicken powerlevel.
On the other hand you seem to underestimate Arcane Dynamo by a lot, this card basically guarantees getting a board clear in Mage, provides access to powerful tools that swing the board like Plague, UI in Druid etc. which is really powerful in a more curve-centric meta.
1
I'm ~9k dust short of a complete collection and could craft the missing cards if I wanted. Rather than a full collection my goal is a completely golden classic set at some point. I play a minimum amount of ranked at the very end of a season to get to R5 (3-5h), other than that only arena (30-50 runs a month). Usually I still spend ~40€ for the preorder every expansion though.
0
I considered buying the 50€ preorder, but without a decent Amazon coins deal I won't be spending any money on this expansion. 50 bucks let alone 130 every 4 months for comparatively little content seems outrageous and hardly worth it. Having a deal around the 20-30€ range would be more reasonable for less committed players, but I guess their marketing team wants to cater more towards whales rather than casuals.