Druid mana ramp is basically guaranteed with all these gain a mana crystal cards, you can have 10 in your deck now (including Nourish). I think this will make the old school Ramp Druid potentially viable since it might actually become faster than Jades.
This card (and the Recruit mechanic in general being massively over valued) seriously make me re-consider buying this expansion. I have the amazon coins ready but if my epic quota is going to be taken up with unplayable garbage like this I think I will wait until the next expansion to spend them.
Worthless. 9 mana for a free 2/4 if you design your deck in a ridiculous way and get very lucky draws... The risk is enormous and the pay-off marginal at best. I can't believe this card was designed and debated and then given the go ahead. It's like we're being trolled.
Ugh, 2/2 is the statline of a 1 mana minion so you're paying 4 mana for the deathrattle. A deathrattle that every Priest on ladder will steal or deny. Its an unplayable card unless you want to poison your deck vs Priest.
Potentially getting a 6/6 on turn 5 is good but this card has 2 massive problems that mean it won't see play. 1 is that you need to sacrifice one of your own minions to get the 6/6 and 2 is that if you come into turn 5 with this minion and no target you are completely screwed. Scalebane is vastly better in every way.
In addition Mossbinder doesn't even have Elemental synergy as it won't count as playing an elemental.
Absurdly good. Yeah it costs more than regular evolve but it can be used on boards with a single minion and it takes random bad luck out of the equation.
0
Yes
0
Welcome to the mill.
4
Give me the cards now! I want to know whether pre-ordering is worth it...
Prediction time: 15/15 Dragon costing 15 mana "This card is always at the bottom of your deck"
Hatcher synergy done
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My body is ready. This reveal decides whether I pre-order!
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Druid mana ramp is basically guaranteed with all these gain a mana crystal cards, you can have 10 in your deck now (including Nourish). I think this will make the old school Ramp Druid potentially viable since it might actually become faster than Jades.
0
A 5/5 with Divine Shield is fairly costed at 6 mana so even having 1 dude out gives good value.
1
This card (and the Recruit mechanic in general being massively over valued) seriously make me re-consider buying this expansion. I have the amazon coins ready but if my epic quota is going to be taken up with unplayable garbage like this I think I will wait until the next expansion to spend them.
1
Worthless. 9 mana for a free 2/4 if you design your deck in a ridiculous way and get very lucky draws... The risk is enormous and the pay-off marginal at best. I can't believe this card was designed and debated and then given the go ahead. It's like we're being trolled.
1
This is good from 3 damage up. All Mage has to really cut is Frostbolt. Deck of Wonders has great synergy with this
0
Straight busted.
1
Ugh, 2/2 is the statline of a 1 mana minion so you're paying 4 mana for the deathrattle. A deathrattle that every Priest on ladder will steal or deny. Its an unplayable card unless you want to poison your deck vs Priest.
0
Potentially getting a 6/6 on turn 5 is good but this card has 2 massive problems that mean it won't see play. 1 is that you need to sacrifice one of your own minions to get the 6/6 and 2 is that if you come into turn 5 with this minion and no target you are completely screwed. Scalebane is vastly better in every way.
In addition Mossbinder doesn't even have Elemental synergy as it won't count as playing an elemental.
0
Bonkers card. Great ability and premium stats, will see a lot of play.
0
Spend 5 mana. Do absolutely nothing. Awful.
0
Absurdly good. Yeah it costs more than regular evolve but it can be used on boards with a single minion and it takes random bad luck out of the equation.