• 2

    posted a message on Ben Brode: "We Might Rotate Some Additional Classic Cards to Wild"

    Aggro shamman isn't cheap... You got 4 legendaries, without counting several expansion cards(spirit claws, maelstrom portal, tunnel trog.),There's a few budget lists true... But still in the end every deck is expensive.

    Posted in: News
  • 3

    posted a message on Deck Spotlight: VLPS' Anti Aggro 1st Place Line-up

    These decks were for a tournament, they just show the basis of a deck probably if you want to go laddering with them you will need to make a few changes. ^^

    Posted in: News
  • 12

    posted a message on Matt Place on the Power and Iterations of Patches the Pirate + Gadgetzan Card Development

    The problem isn't the pirates separated... Is how well they work in conjunction. Patches,buccaneer, the early weapons.

    Posted in: News
  • 0

    posted a message on Kripparrian Could Have Killed Hearthstone.. By Disenchanting Dupes

    He himself said his average is 7 wins so yeah doing 12-1,12-0 is pretty common xD

    Posted in: News
  • 0

    posted a message on New Card Reveal: White Eyes

    Thing is this card is probably not even good enough to fight with the 0 mana 5/5 taunt x. x for the slot in the deck.

    Posted in: News
  • 1

    posted a message on New Card Reveal: Burgly Bully

    Finally someone agrees with me. Especially after WotOG that in my opnion had some of the best arts.

    Posted in: News
  • 0

    posted a message on Jade Blossom

    That must be the lotus mechanic, weird golems with diferent effects.

     

    Posted in: Jade Blossom
  • 0

    posted a message on New Card Reveal: Toxic Sewer Ooze

    Because without filler/ soft counter cards there are no good cards.

    Posted in: News
  • 0

    posted a message on New Mage Card Reveals: Kabal Lackey & Inkmaster Solia
    Quote from alanbour >>

    - In hearthstone you can not discard your opponent's cards
    - Shuffle cards from opponent's deck into yours is too bad. 

     Yeahhhh imagine if you are vs a warrior and you get 2 shield slams. You literally killed two of your draws.
    Posted in: News
  • 0

    posted a message on New Card Reveal: Madam Goya

    But as always spaguetti code can make it so that instead of swap the actual mechanic is (Put minion in, pull minion out.) So the first instance becomes put minion X in the deck. Pull minion Y from the deck. Then the second stance put minion X in the deck. Pull minion Z from the deck. Since the second put minion X is still happening just not doing anything it might still pull minion Z, even though i doubt it will happen.

    Posted in: News
  • 3

    posted a message on New Card Reveal: Brass Knuckles

    At least is better than 2/3 lose the game xD

    Posted in: News
  • 2

    posted a message on New Card Reveal: Brass Knuckles

    That's the smuggling mechanic first gang, basically they steal things to help the next minions it's a cool flavor. If it is good we will probably need to see it later.

    Posted in: News
  • 2

    posted a message on New Card Reveal: Brass Knuckles

    That's exacly what i was thinking. 4 manas for 3/4 weapon is already good value... 4 manas for a 3/4 that buffs 4 +1/+1 randomly is just soo good... Warrior pirate buff weapon deck coming? If not i will still be trying it.

    Posted in: News
  • 0

    posted a message on Nerf fiery war axe!!!
    Quote from DragonConsort >>
    Quote from plebcrusher >>

    I mean Blizzard nerfed keeper and ancient of lore because they were played in all druid archetypes. Doesn't fiery war axe suffer from the exact same problem?

     EXactly.  That is why I criticized the nerfs so much, yeah those were auto includes in Druid...but every class has auto includes.  Blizzard gave that reason, but it is inconsistent...cause there were no nerfs for the auto includes of other classes.  
     The problem with ancient of Lore was that the draw two cards effect was too strong in a late control-type game making the gain 5 life almost useless if compared to it. The other nerf was a general silence nerf overal since they nerfed the early/powerful silence cards. And third the combo nerf was because it was a two card combo that could push more damage than intended, warrior "OTK" combo require at least 3 cards to deal (4+2+2)*2 = 16 damage and it actually is easy to stop by taunts and not increased by your previous board state.
    And the fire waraxe nerf can happen in another meta, but in the current one without it warrior would just go away completely from the ladder(And i think the keyword enrage won't work on heroes in a decent way so a new keyword might be needed.). Instead i think the focus should be on cards like Execute and Sap their conditions and effects are just to overpowered and tempo-related for their price.
    Posted in: Card Discussion
  • -1

    posted a message on New Card Revealed - Pompous Thespian

    To me the most important part of the adventure is the bosses. So i will happily buy even if all cards are shit xD

    Posted in: News
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