I don't wanna sound like a doomer saying HS is dead, but I think we can safely say HS is done.
It's ten years old, it's already in the post-meta stage. Look at the cards, they're all tonge in cheek references to itself.
I'd say the game is out of ideas, and I don't really say that as a bad thing. Just that we should no longer expect anything new or exciting from this game, they already used all the possible ideas.
Man I can't emphasize enough how much I don't care about any of the 10 mercenaries. This has to be the worst narrative in HS history, and I am so dissapointed they dedicated a whole year for this dogshit storyline.
Heartpwn became part of the Jezz Befos (twitch) hyper conglomerate, and the main guy who did any work for this website is now working on other website (outofcards), where he is way more active.
Also, a lot of people stopped playing the game lately.
I am pretty sure you will lose them (since you don't own them, because you never crafted them or unpacked them or acquired them through achievments or such), and you can then craft them if you want to use them in Wild.
And I understand that most of these wouldn't work in other classes, but then again crafting Silence Demon Hunter or Freeze Warlock would be a fun challenge
But if you want a serious answer, add in Spiteful, that's a cool archetype
21
Can't believe it took them 10 years to add Healthstone into HS
such an iconic Warlock ability from WoW
4
wait, a vanilla 2 2/3 croc? did I miss something? this isn't 2016 HS (it would have been weak back then too)
19
Oh I get it, CCG (collecting card game)
0
that's not a good example, because MtG also stopped being original and exciting after 10 years
-8
I don't wanna sound like a doomer saying HS is dead, but I think we can safely say HS is done.
It's ten years old, it's already in the post-meta stage. Look at the cards, they're all tonge in cheek references to itself.
I'd say the game is out of ideas, and I don't really say that as a bad thing. Just that we should no longer expect anything new or exciting from this game, they already used all the possible ideas.
1
There's actually a Blizz Confirmed bug in Arena that makes it Epic are offered at a significantly higher rate than they should have.
And frankly, Wyrmrest Purifier is in almost every deck, making most of your Arena matches into Random Clown Fiestas. It's more of a tavern brawl rn
3
Yeah, if your deck is "fair" then it stands no chance.
Either your deck directly counters a quest deck, or it's an aggro deck faster than a quest deck. - or you don't have a deck.
0
Combining buddies with different hero powers is so much fun this patch.
I thought of a boardclear combo the other day.
You would need to have lobby with Shudderwock and Sneed (and either Dragons, or Tess/Scabbs)
1, you play Amalgadon
2, you play Sneed's buddy
3, you play Ravaging Ghoul
4, you play Shudderling
5, you end up with a poison minion with deathrattle: deal 1 dmg to every other minion
Have any of you seen this combo perfomed live? I'v tried to, but it's very hard to force
12
Man I can't emphasize enough how much I don't care about any of the 10 mercenaries.
This has to be the worst narrative in HS history, and I am so dissapointed they dedicated a whole year for this dogshit storyline.
0
OP? you still lost to Vandar lol
3
Why is Edwin's buddy a SI:7 scout?? I thought SI:7 were the enemies of defias and Edwinn???
is that an oversight? or is the SI:7 agent infiltrating into Edwin's ranks and pretending to be his best Buddy to spy on him?
0
Heartpwn became part of the Jezz Befos (twitch) hyper conglomerate, and the main guy who did any work for this website is now working on other website (outofcards), where he is way more active.
Also, a lot of people stopped playing the game lately.
0
I am pretty sure you will lose them (since you don't own them, because you never crafted them or unpacked them or acquired them through achievments or such), and you can then craft them if you want to use them in Wild.
3
As long as Hunter's HP will be "deal 2 face", face hunter will always exist
That's how the class was designed from the beggining
1
Great idea, but if you want to truly have a complete random experience, I suggest adding more niche archetypes.
Heartpwn deckbuilder has an archetype categories and each class has like 20+ archetypes.
This is Priest for example
Aggro, Big, Combo, Control, Clone, Corrupted, C'thun, Deathrattle, Dragon, Galakrond, Highlander, Mecha'tun, Moonfang, Murloc, N'zoth, OTK, Quest, Reno, Ressurect, Silence, Shadow, Spell, Spiteful, Thief, Watchpost, Zoo
And I understand that most of these wouldn't work in other classes, but then again crafting Silence Demon Hunter or Freeze Warlock would be a fun challenge
But if you want a serious answer, add in Spiteful, that's a cool archetype