• 19

    posted a message on New Demon Hunter Legendary Card Revealed - Ci'Cigi

    Oh I get it, CCG (collecting card game)

    Posted in: News
  • 0

    posted a message on New Hearthstone Expansion: Whizbang's Workshop!
    Quote from Potatotree >>

    Magic the Gathering is over 30 years old and people still play it.

     that's not a good example, because MtG also stopped being original and exciting after 10 years

    Posted in: News
  • -8

    posted a message on New Hearthstone Expansion: Whizbang's Workshop!

    I don't wanna sound like a doomer saying HS is dead, but I think we can safely say HS is done.

    It's ten years old, it's already in the post-meta stage. Look at the cards, they're all tonge in cheek references to itself.

    I'd say the game is out of ideas, and I don't really say that as a bad thing. Just that we should no longer expect anything new or exciting from this game, they already used all the possible ideas.

    Posted in: News
  • 1

    posted a message on Wyrmrest Purifier and Transmogrifier

    There's actually a Blizz Confirmed bug in Arena that makes it Epic are offered at a significantly higher rate than they should have.

     

    And frankly, Wyrmrest Purifier is in almost every deck, making most of your Arena matches into Random Clown Fiestas. It's more of a tavern brawl rn

    Posted in: The Arena
  • 3

    posted a message on Onyxia's Lair Spell/Dragon Priest
    Quote from Carlsberg >>

    As long as Quests are in game you can hold off on any Dragon deck

     Yeah, if your deck is "fair" then it stands no chance.

    Either your deck directly counters a quest deck, or it's an aggro deck faster than a quest deck. - or you don't have a deck.

     

    Posted in: General Deck Building
  • 0

    posted a message on (Theory) Cool combo idea

    Combining buddies with different hero powers is so much fun this patch.

    I thought of a boardclear combo the other day. 
    You would need to have lobby with Shudderwock and Sneed (and either Dragons, or Tess/Scabbs)

    1, you play Amalgadon
    2, you play Sneed's buddy
    3, you play Ravaging Ghoul
    4, you play Shudderling

    5, you end up with a poison minion with deathrattle: deal 1 dmg to every other minion

    Have any of you seen this combo perfomed live? I'v tried to, but it's very hard to force

    Posted in: Battlegrounds
  • 12

    posted a message on Tavish vs Rokara is This Week's Tavern Brawl

    Man I can't emphasize enough how much I don't care about any of the 10 mercenaries. 
    This has to be the worst narrative in HS history, and I am so dissapointed they dedicated a whole year for this dogshit storyline.

    Posted in: News
  • 0

    posted a message on Battleground buddies helped me make a 2 billion attack power kalecgos

    OP? you still lost to Vandar lol

    Posted in: General Discussion
  • 3

    posted a message on Patch Notes 22.2 - Balance Changes, Battlegrounds Updates, Duels, Mercenaries, Lunar New Year & More!

    Why is Edwin's buddy a SI:7 scout?? I thought SI:7 were the enemies of defias and Edwinn??? 

    is that an oversight? or is the SI:7 agent infiltrating into Edwin's ranks and pretending to be his best Buddy to spy on him?

    Posted in: News
  • 0

    posted a message on What happened to hearthpawn

     Heartpwn became part of the Jezz Befos (twitch) hyper conglomerate, and the main guy who did any work for this website is now working on other website (outofcards), where he is way more active. 

    Also, a lot of people stopped playing the game lately.

    Posted in: General Chat
  • 0

    posted a message on Core cards

    I am pretty sure you will lose them (since you don't own them, because you never crafted them or unpacked them or acquired them through achievments or such), and you can then craft them if you want to use them in Wild.

    Posted in: General Discussion
  • 3

    posted a message on Why does face hunter still exist?

    As long as Hunter's HP will be "deal 2 face", face hunter will always exist

    That's how the class was designed from the beggining

     

    Posted in: General Discussion
  • 1

    posted a message on Help with my archetype randomizer

    Great idea, but if you want to truly have a complete random experience, I suggest adding more niche archetypes. 

    Heartpwn deckbuilder has an archetype categories and each class has like 20+ archetypes.

    This is Priest for example

    Aggro, Big, Combo, Control, Clone, Corrupted, C'thun, Deathrattle, Dragon, Galakrond, Highlander, Mecha'tun, Moonfang, Murloc, N'zoth, OTK, Quest, Reno, Ressurect, Silence, Shadow, Spell, Spiteful, Thief, Watchpost, Zoo 

    And I understand that most of these wouldn't work in other classes, but then again crafting Silence Demon Hunter or Freeze Warlock would be a fun challenge

    But if you want a serious answer, add in Spiteful, that's a cool archetype

     

    Posted in: General Discussion
  • -5

    posted a message on Server-Side Hotfix - Maestra Bug Fixed & More
    Quote from kwikill >>

    Cheating at Mercs.. wow/why?

    ..and just yesterday I ran into a bot in Mercs (not an AI "Your Opponent", but an actual account that was running an automated script) and again I could only think "why?"

     Same reason why people bot in Standart

    you don't play the game to have "fun", you play it to win. And the best way to win is to not play

    Posted in: News
  • 0

    posted a message on Buffing cards (maybe Hero cards?)
    Quote from FortyDust >>

    People constantly complain about power creep in other threads, and here's a thread literally asking for it. #NoWinSituation

     Might aswell make old cards viable, since they've been powercrept on

    Posted in: General Discussion
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