Nothing to see here but confirmation bias and perfunctory expansion salt.
Not salty in the slightest, I went into it with large amounts of dust so crafted all the gold cards I was wanting and only picked up 44packs with gold, going the F2P route. Just interested if anyone found certain card duplicates a bit excessive.
Just curious if other people are finding similar results, since last expac i've been F2P since i've racked up enough dust / gold to get me through the expac fine.
I opened 44packs today however I feel the amount of duplicates showing up just didn't seem appropriate for such a small amount of packs opened. A very large amount of my common cards were 3 but i'll ignore those as that seems reasonable.
That seems a little crazy to me that there's a common that showed up in almost 20% of those packs and a rare that showed up in 11% Just seemed like an exceptional amount of duplicates than usual, which may just be down to RNG but figured i'd see if anyone else experienced this.
Heroic naxx and brm required a lot of persistence and near perfect card sequencing to get right. It was a pain in the ass, but it meant that having the card back felt like an achievement, and it was actually pretty rare to see them early after release
Everyone and his dog at rank 15 seemed to have the LOE heroic back the following week after the last wing was released, which kinda killed any sense of showing it off. I wouldn't be surprised if you're seeing the Karazhan heroic card back all over rank 20 a couple of hours after the last wing opens.
Yeah that'll be me.
Will use that or stay with my legend card back at rank 15 while I log in to do my quests on the toilet.
Edit: no idea why wows being brought up here the difficulty was killed not by the expansions but by add one, vanilla had close to no mechanics whereas now they're much more difficult take wrought of chaos on Archimonde (beams shoot out from everyone in the raid) these abilities are made a joke by weak auras.
I'm sure vanilla would be a joke now if we had these tools like weak auras, angry assigns, warcraft logs...
The bosses are not hard when you're taking them on with the card collection you've accumulated since playing before naxx. However the bosses do provide a bit of a challenge when you don't have access to every card which is pretty fun to come up with differant ways to beat them.
If this is the aspect you enjoy the most just get creative take them on using 0 legendaries, or only cards with an odd mana cost. They can be as fun as challenging as you like.
The card back doesn't need to be for the greatest of players that's why we have pro tournament/team, and the legend card backs for.
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Just curious if other people are finding similar results, since last expac i've been F2P since i've racked up enough dust / gold to get me through the expac fine.
I opened 44packs today however I feel the amount of duplicates showing up just didn't seem appropriate for such a small amount of packs opened. A very large amount of my common cards were 3 but i'll ignore those as that seems reasonable.
Epic
x3 Simulacrum
Rare
x3 Icewalkers
x5 Keening Banshee
Common
x6 Frozen Clone
x5 Righteous Protector
x5 Chillblade Champion
x6 Animated Berserker (x1 being Gold)
x5 Vryghoul
x5 Grim Necromancer
x4 Bloodworm
x8 Wicked Skeleton
x4 Sunborne Valkyr
x6 Bonemare
That seems a little crazy to me that there's a common that showed up in almost 20% of those packs and a rare that showed up in 11%
Just seemed like an exceptional amount of duplicates than usual, which may just be down to RNG but figured i'd see if anyone else experienced this.
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http://imgur.com/e7Lzf50
First try could definitely get even higher though.