I just lost to 2 shamans in a row in arena that didn't place Tuskarr next to a minion for Flametongue. I added the other one and he just replied "so does it even matter?" My god I hate losing to stupid people.
Thank you this is good feedback. Barnes is only there to be a solid theoretical 4 mana 4/5 and sometimes get huge value from the legendaries. Light in the darkness needs some testing if it will be as good as it has been. About healing I don't like paladins heal cards (except rag), they waste your entire turn and you gain nothing from them if you don't have any board. Gonna do some experimenting and probably changing some of those cards you suggested.
Good point but the thing is that corruptors add more late game and I would have to switch early game cards for them. I can't exchange my late game cards cause they are better in my opinion. I'll wait for more opinions cause I have dust for only 2 legendaries.
Wanted to try some cards and they turned out to be real good, a light in the darkness, argent lance and silvermoon portal have been real successful. If you would like to tell what cards to remove/add I'd appreciate.
Also mind if checking my dragon paladin deck? I was thinking doing the curator deck but is kodo really that good and murlocs? Are doomsayer, bluegill, warleader, solemn and pyromancer necessary? I dont have tirion should I craft him for that deck?
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I just lost to 2 shamans in a row in arena that didn't place Tuskarr next to a minion for Flametongue. I added the other one and he just replied "so does it even matter?" My god I hate losing to stupid people.
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Really don understand this. Look at this guy
http://www.hearthpwn.com/decks/619792-mid-range-dragon-paladin-anti-meta
he has less card draw, less heal but no ones complaining?
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Lol the name :D Looks pretty neat! Love that its kinda an aggressive deck but theres deathwing there :d
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Thank you this is good feedback. Barnes is only there to be a solid theoretical 4 mana 4/5 and sometimes get huge value from the legendaries. Light in the darkness needs some testing if it will be as good as it has been. About healing I don't like paladins heal cards (except rag), they waste your entire turn and you gain nothing from them if you don't have any board. Gonna do some experimenting and probably changing some of those cards you suggested.
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Good point but the thing is that corruptors add more late game and I would have to switch early game cards for them. I can't exchange my late game cards cause they are better in my opinion. I'll wait for more opinions cause I have dust for only 2 legendaries.
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Wanted to try some cards and they turned out to be real good, a light in the darkness, argent lance and silvermoon portal have been real successful. If you would like to tell what cards to remove/add I'd appreciate.
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I got this awesome Dragon Paladin deck but I need help making it better!
http://www.hearthpwn.com/decks/622839-dragon-paladin-works-but-need-help-making-it
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I got this awesome Dragon Paladin deck but would need some help making it better!
http://www.hearthpwn.com/decks/622839-dragon-paladin-works-but-need-help-making-it/edit
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Also mind if checking my dragon paladin deck? I was thinking doing the curator deck but is kodo really that good and murlocs? Are doomsayer, bluegill, warleader, solemn and pyromancer necessary? I dont have tirion should I craft him for that deck?
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Hey cool deck. I think you forgot to add the curator there :D
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You do know you are not allowed t post here if you ask quest fron others also
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Sent you a friend reguest
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https://battle.net/recruit/M55SH5M6Z6?blzcmp=raf-hs&s=HS&m=pc